Panzer Grenadier Battles on December 3rd:
Black Panthers #12 - Champagne Breakfast Heavy Metal #3 - Black Princes
Carpathian Brigade #4 - Fraternal Assistance Jungle Fighting #41 - Patrol Action
Conquest of Ethiopia #39 - Addis Ababa - Djibouti Railway VII Siege of Leningrad #9 - Winter Wonderland
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Soviet Union Army (RKKA) KV-I

Panzer Grenadier Headquarters Library Unit: Soviet Union Army (RKKA) KV-I for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Soviet Union Army (RKKA) KV-I for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Soviet Union Army (RKKA) KV-I for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Soviet Union Army (RKKA) KV-I for Panzer Grenadier game series
Unit Counter Data
Historical Name
Movement Class Mechanized
Movement Points 5
AFV Type Closed-top AFV - Tank
Armor Rating 5
Anti-tank Fire 5-5 5-5
Direct Fire 8-4 4-4
Overall Rating, 434 votes
5
4
3
2
1
3.3
Unit Rank: 1243 of 1616

Display Relevant AFV Rules

AFV Rules Pertaining to this Unit
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable

Display Scenario List (117)

Game Scenario Plays AARs Rating
49th Mountain Corps 8. Return to Cold Water 1 0 3
Arctic Front Deluxe 6. Stalin's Giants 1 1 4
Blue Division 14. Cara al Sol 4 2 2.4
Blue Division 15. Las Tropas me Abandonan! 4 2 4.4
Blue Division 18. No Somos Italianos! 8 3 3.6
C&CV1: War in the East 9. Here We Stand! 5 2 3.4
C&CV1: War in the East 12. Armored Clash 2 1 3.5
C&CV1: War in the East 14. Breakthrough 2 1 4.5
C&CV1: War in the East 15. Counter-Blow 3 1 4
C&CV1: War in the East 17. Last Stand 2 1 3.5
Divisione Corazzata 3. A Strong Armored Component 1 0 4
Edelweiss 1. Hunters of the Plains 6 2 4
Edelweiss IV 10. Hunters of the Plains 1 1 2
Edelweiss: Expanded 4. Hunters of the Plains 5 2 2.4
Eastern Front 8. Hammer of the Proletariat 18 6 3.2
Eastern Front 10. The Duel 31 13 3.2
Eastern Front 12. Defense of the Motherland 18 7 3
Eastern Front 17. Land Battleships 8 3 3.1
Eastern Front 20. Gorodischtsche 18 9 3.5
Eastern Front 24. A Dangerous Situation 10 7 3.8
Eastern Front 26. Tank Battle at Ostrov: Day One 8 5 3.8
Eastern Front 27. Tank Battle at Ostrov: Day Two 6 3 3
Eastern Front 39. The Bridge 9 2 3
Eastern Front 63. Moscow Proletarian Advance 3 0 3.7
Eastern Front 64. Smashing Guderian 5 4 3.3
Eastern Front 66. Malaya Kabosi 14 7 3.4
Eastern Front 75. Katukov's Brigade 9 2 3.5
Eastern Front 76. Katukov Rides Again 10 5 3.3
Eastern Front 89. Podlas Attacks 4 3 4
Eastern Front 91. Night and the City 2 1 3.5
Eastern Front 94. Vorontsovo I 4 1 3.5
Eastern Front 95. Vorontsovo II 3 2 3.7
Eastern Front 98. Vorontsovo III 4 2 3.5
Eastern Front 107. Gaytolovo 2 1 2.7
Eastern Front 108. Marching to Georgia 3 0 2.3
Fire in the Steppe 10. Duel at Sabinovka 6 5 3.6
Fire in the Steppe 11. Counter-Stroke at Radekhiv 1 1 4
Fire in the Steppe 13. Tank Battle at Leshniv 4 2 3.8
Fire in the Steppe 17. Fortune Favors the Inept 3 2 3
Fire in the Steppe 19. Ryabishev Returns 3 1 3
Fire in the Steppe 21. Like a Spear 2 1 4.5
Fire in the Steppe 23. Shoulder Roll 1 1 4
Fire in the Steppe 24. The Commissar's Command 3 1 2
Fire in the Steppe 26. Rear Guard 4 2 4
Fire in the Steppe 27. For the Night is Dark 2 1 3
Fire in the Steppe 28. Flanking Move 2 1 3
Fire in the Steppe 29. After Dark 1 1 4
Fire in the Steppe 30. Ryabishev's Escape 1 1 3
Fire in the Steppe 33. Stopgap 2 1 2.5
Fire in the Steppe 36. Completely Out of Action 2 2 3
Fire in the Steppe 37. Light Fighters 1 1 4
Fire in the Steppe 38. Brushed Aside 1 1 4
Fire in the Steppe 41. Counter Strike at Tarnopol 1 1 3
Heroes of the Soviet Union 24. MARS: Vaselki 3 1 3.3
Legend of the Iron Wolf 22. Lithuanian Steel 0 0 ---
March on Leningrad 9. Dudergof 3 1 4.3
Panzer Grenadier 11. Katukov Rides Again 6 2 2.6
Panzer Grenadier 13. Marching to Georgia 2 1 3
Panzer Grenadier 16. Gorodischtsche 4 3 2.6
Panzer Grenadier 18. Katukov's Brigade 3 2 3
Panzer Grenadier 19. Gaytolovo 3 1 2.8
Panzer Grenadier 26. The Bridge 3 2 2.8
Panzer Grenadier 27. Hammer of the Proletariat 2 1 3
Panzer Grenadier 28. Defense of the Motherland 3 1 3
Panzer Grenadier 30. Malaya Kabosi 5 2 3
Panzer Grenadier 35. A Dangerous Situation 2 1 3.3
Panzer Grenadier 43. The Duel 4 3 3.5
Panzer Grenadier 45. Senno 2 1 3.3
Red Warriors 4. Across the Vazuza 1 0 3
Red Warriors 6. To the Highway! 1 0 4
Red Warriors 8. Molodoi Tud River Blues 3 1 4
Red Warriors 9. Luchesa River Valley Blues 1 0 ---
Red Warriors 11. Mounted Mischief 4 3 3
Red Warriors 14. Feldwebel Schaffer 4 2 3.3
Red Warriors 15. Struggle for Urdom 1 0 5
Red Warriors 16. Rear Echelon 1 0 3
Red Warriors 17. Nikitinka Station 3 1 4
Red Warriors 18. Shanaurin Strikes Back 1 0 ---
Red Warriors 20. The Bloodiest Fight 2 1 3
Sinister Forces 7. Neva Rumble 2 3 3
Sinister Forces 16. Hill 125.6 1 0 4
Sinister Forces 17. Tanks Alone 3 2 2.7
Sinister Forces 19. Across the Uzha 2 1 3.5
Sinister Forces 24. Neva River Crossing 1 1 3
Sinister Forces 26. Fortified Zone 0 0 ---
Siege of Leningrad 1. Uritsk 5 3 4
Siege of Leningrad 2. Black Day of the North 2 1 3.5
Siege of Leningrad 7. Voibokalo Station 2 1 4
Siege of Leningrad 8. Shock Group 1 0 4
Siege of Leningrad 9. Winter Wonderland 2 1 4.5
Tank Battles 14. Operation MARS #2: Feldwebel Schaffer 1 1 2
Tank Battles 15. Operation MARS #3: The Struggle for Urdom 2 2 4
Tank Battles 19. Operation MARS #7: Grediakino IV: Persistence 2 2 3
Tank Battles 20. Operation MARS #8: To the Highway 2 1 2
Tank Battles 23. Operation MARS Scenario # 11: Hell's Fury III 3 4 2.5
Tank Battles 28. Operation MARS #16: Shanaurin's Drive V: Nikitinka Station 2 2 2
Tank Battles 29. Operation MARS #17: Shanaurin's Drive VI: Shanaurin Strikes Back 2 2 2.5
Tank Battles 30. Operation MARS #18: Molodoi Tud River Blues I: The Penetration 2 1 4.5
Tank Battles 31. Operation MARS #19: Molodoi Tud River Blues II: The Penetration, Try Again (Failure is not an option) 1 1 1
Tank Battles 32. Operation MARS #20: Molodoi Tud River Blues III: Tough Ride 1 1 4
Tank Battles 34. Operation MARS #22: Molodoi Tud River Blues V: Ambushed 1 1 3
Tank Battles 37. Operation MARS #25: Luchesa River Valley Blues III: The Bloody Nose 1 1 5
Tank Battles 38. Operation MARS #26: Luchesa River Valley Blues IV: Katov Resumes Attack 1 1 4
Tank Battles 39. Operation MARS #27: Luchesa River Valley Blues V: Blood Valley 1 1 3
Tank Battles 40. Operation MARS #28: Luchesa River Valley Blues VI: Katov's Fire 1 1 3
Tank Battles 41. Operation MARS #29: Luchesa River Valley Blues VII: Katov's Men Surround Kuzovleno 1 1 1
Tank Battles 42. Operation MARS #30: Luchesa River Valley Blues VIII: Becker's Fire Brigade 1 1 2
Tank Battles 44. Operation MARS #32: Volunteers 1 1 3
Tank Battles 45. Operation MARS #33: Still Trying 1 1 2
Raseiniai 2. Solyankin’s Attack 2 1 3
Raseiniai 3. Across the Dubysa 1 1 3
Raseiniai 4. Koll’s Counter Attack 2 2 3
Raseiniai 5. Daylight fades 1 1 2
Raseiniai 10. North of Raseiniai 1 1 2
Workers and Peasants 1. On Their Own 7 5 3.5
Workers and Peasants 4. Zelenets Station 2 1 3.5
Workers and Peasants 5. Patriots 2 1 3.5

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