Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
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49th Mountain Corps #8
(Defender) Germany vs Soviet Union (Attacker)
Formations Involved
Display
Balance:



Overall balance chart for 49MT008
Total
Side 1 1
Draw 0
Side 2 0
Overall Rating, 1 vote
5
4
3
2
1
3
Scenario Rank: --- of 940
Parent Game 49th Mountain Corps
Historicity Historical
Date 1941-06-29
Start Time 06:00
Turn Count 28
Visibility Day
Counters 65
Net Morale 0
Net Initiative 1
Maps 3: 1, 4, 8
Layout Dimensions 84 x 43 cm
33 x 17 in
Play Bounty 183
AAR Bounty 227
Total Plays 1
Total AARs 0
Battle Types
Inflict Enemy Casualties
Road Control
Conditions
Off-board Artillery
Randomly-drawn Aircraft
Scenario Requirements & Playability
49th Mountain Corps Base Game
Fire in the Steppe Maps + Counters
Parachutes Over Crete Counters
Introduction

The 1st Mountain Division’s neighbor on its right flank, the 68th Infantry Division, only lasted four days at the front, as repeated attacks by all three divisions of the Soviet 4th Mechanized Corps shattered the German formation. On the 26th the 4th Mountain Division moved up from the 17th Army’s reserve to replace it, joining the drive on Lvov alongside the 1st Mountain Division. At the town of Kaltwasser, settled by German colonists in 1784, Vlasov’s tankers welcomed the Enzian Division to Ukraine.

Conclusion

Maj. Gen. Andrei A. Vlasov, commander of 4th Mechanized Corps, would later defect to the Nazis and serve them as commander of a puppet army of criminals and deserters. As a traitor, his accomplishments and those of his corps were expunged from Soviet historiography. The 8th Tank Division was a well-trained, well-equipped outfit and though its two tank regiments had been sent off in different directions by this point in the campaign, it had already abused the German 68th Infantry Division and now laid a major defeat on the 4th Mountain Division in front of Lvov. But the Red Army lacked the ability to exploit what victories it did score in June 1941, and after smashing and shooting up the Germans the tanks pulled back to reorganize.

Additional Notes

Gebirgsjäger leaders in 49th Mountain Corps, which are taken from Parachutes Over Crete, use conventional named ranks. The library was setup using German rank references.

Players not owning Parachutes Over Crete may substitute counters from Edelweiss, Edelweiss Expanded or Edelweiss IV. Players using Edelweiss counters should download the Gebirgs leaders from Avalanche Press. Edelweiss IV is available through the Gold Club portal.


Display Relevant AFV Rules

AFV Rules Pertaining to this Scenario's Order of Battle
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable

Display Order of Battle

Germany Order of Battle
Heer
Soviet Union Order of Battle
Army (RKKA)
  • Foot

Display Errata (1)

1 Errata Item
Overall balance chart for 54

The movement allowance on the counters in Airborne is misprinted. It should be "3."

(rerathbun on 2012 Jan 30)
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