Oleszyce Castle 49th Mountain Corps #3 |
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(Attacker) Germany | vs | Soviet Union (Defender) |
Formations Involved |
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Overall Rating, 3 votes |
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3
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Scenario Rank: --- of 940 |
Parent Game | 49th Mountain Corps |
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Historicity | Historical |
Date | 1941-06-22 |
Start Time | 11:00 |
Turn Count | 20 |
Visibility | Day |
Counters | 106 |
Net Morale | 0 |
Net Initiative | 3 |
Maps | 1: 4 |
Layout Dimensions | 43 x 28 cm 17 x 11 in |
Play Bounty | 180 |
AAR Bounty | 165 |
Total Plays | 3 |
Total AARs | 2 |
Battle Types |
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Inflict Enemy Casualties |
Road Control |
Urban Assault |
Conditions |
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Anti-infantry Wire |
Entrenchments |
Off-board Artillery |
Randomly-drawn Aircraft |
Reinforcements |
Scenario Requirements & Playability | |
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49th Mountain Corps | Base Game |
Fire in the Steppe | Maps + Counters |
Parachutes Over Crete | Counters |
Slovakia’s War | Counters |
Introduction |
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After crossing the Soviet border, Col. Egbert Picker’s 98th Mountain Regiment marched on the town of Oleszyce. The Soviets had turned the town, its adjoining castle and the castle grounds into a fortress – but had not evacuated the civilian inhabitants. An outnumbered NKVD border guard detachment held the positions as the Germans approached, but reinforcements were already on their way even as German artillery rounds fell on the castle. |
Conclusion |
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Boasting its full shtat of howitzers, the 97th Rifle Division actually out-gunned 1st Mountain Division, itself an anomaly among German mountain formations with the artillery allotment of a regular infantry division. House-to-house fighting raged in Oleszyce throughout the afternoon, and Soviet infantrymen continued to defend the castle even as it burned down around them. Only with nightfall did Zakharov’s division withdraw, having taken heavy casualties but dealt out severe punishment in return. |
Additional Notes |
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Gebirgsjäger leaders in 49th Mountain Corps, which are taken from Parachutes Over Crete, use conventional named ranks. The library was setup using German rank references. Players not owning Parachutes Over Crete may substitute counters from Edelweiss, Edelweiss Expanded or Edelweiss IV. Players using Edelweiss counters should download the Gebirgs leaders from Avalanche Press. Edelweiss IV is available through the Gold Club portal. Players not owning Slovakia’s War may substitute the NKVD counters from Sinister Forces. |
AFV Rules Pertaining to this Scenario's Order of Battle |
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4 Errata Items | |
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The StuG IIb appearing in the original Panzer Grenadier game had an Anti tank value of 4-7. As of Eastern Front Deluxe (2005), continuing onward through the 3rd and 4th edition games, the anti-tank value has been 4-4. (plloyd1010
on 2022 Jul 21)
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The movement allowance on the counters in Airborne is misprinted. It should be "3." (rerathbun
on 2012 Jan 30)
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The reduced direct fire value in Kursk: Burning Tigers is 4-4. (plloyd1010
on 2015 Jul 31)
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Kommissars never get morale or combat modifiers. Ignore misprints. (Shad
on 2010 Dec 15)
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#3 Oleszyce Castle |
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Elements of the 1st Mountain Division are pitted against their old antagonists from scenario 1, the NKVD, who were positioned around the town and in the woods to the southwest of map 4. The Germans must clear the town and the north-south road while eliminating more Soviet steps, if the NKVD can hold out Soviet reinforcements are reported to be on the way. The German troops advanced to take the town from three sides, the NKVD troops did their best to disrupt the German advance but were not as effective this time around. In tough house to house fighting the Germans methodically cleared one town hex after another while losing three steps, giving them time to regroup and prepare for the Soviet reinforcements, which arrived on turn 12, three turns late. Thus began the second act of this battle, which saw the Soviets launching a two-pronged attack to take back control of the town. The Soviet attack was uncoordinated with the main assault coming up from the south, but it soon ran into a hail of DF and BF, while the flanking battalion took longer to get into position, allowing the Germans to shift their artillery assets to this new threat. Both Soviet forces were broken up before they got close to assaulting the town. In the end the Germans were not able to gain control of the North-South Road but had full control of the town as well as eliminating more steps than they lost for a minor victory. |
0 Comments |
town fight, again. | ||||||||||||
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The Germans tried to kick the Soviets out of the town before the reinforcements came on and almost made it. The Soviets held onto the road South of the town.... but that was all they could accomplish. |
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0 Comments |