Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
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Germany Heer PzIVd

Panzer Grenadier Headquarters Library Unit: Germany Heer PzIVd for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Germany Heer PzIVd for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Germany Heer PzIVd for Panzer Grenadier game series
Unit Counter Data
Historical Name Panzerkampfwagen IV Ausf. D
Movement Class Mechanized
Movement Points 7
AFV Type Closed-top AFV - Tank
Armor Rating 2
Anti-tank Fire 4-4 4-4
Direct Fire 11-6 6-6
Overall Rating, 178 votes
5
4
3
2
1
3.51
Unit Rank: 798 of 1616
Additional Notes

Display Relevant AFV Rules

AFV Rules Pertaining to this Unit
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable

Display Scenario List (36)

Game Scenario Plays AARs Rating
Deluge 06. Prussian Blues 2 1 4
Deluge 18. Smialy the Bold 1 1 3
Deluge 22. Bron Pancerna 2 1 1.7
Division Marocaine 01. 1940: Fall of France Scenario 18: The Iron Line: South 3 2 3.8
Division Marocaine 03. 1940: Fall of France Scenario 22: Furia Francese! 3 3 4
Division Marocaine 05. 1940: Fall of France Scenario 51: Insha'Allah 2 2 4.3
Fall of France 1 09. The Witch's Cauldron 13 10 3.7
Fall of France 1 15. Delaying Action 21 15 2.8
Fall of France 1 17. Piercing the Iron Line 12 4 4.2
Fall of France 1 18. The Iron Line: South 12 5 3.8
Fall of France 1 19. Hard Enough 13 5 3.3
Fall of France 1 22. Furia Francese! 8 5 3.9
Fall of France 1 23. Unstoppable Force 10 4 3.5
Fall of France 1 27. Knightly Combat 19 8 3.4
Fall of France 1 29. For God, France and Joan of Arc 11 1 3.6
Fall of France 1 33. Night Sortie 4 1 4
Fall of France 1 47. Dragon Trap 11 3 3.3
Fall of France 1 51. Insha'Allah 4 2 3.6
Fall of France 2 14. The Witch's Cauldron 0 0 ---
Fall of France 2 16. Delaying Action 1 1 3
Fall of France 2 20. Aryan Panic 1 0 3
Fall of France 2 21. This Machine Kills Fascists 1 0 4
Fall of France 2 27. Allez! De Gaulle! 0 0 ---
Fall of France 2 31. Knightly Combat 1 1 3
Fall of France 2 33. For God, France and Joan of Arc 0 0 ---
Fall of France 2 34. Night of the Arabs 0 0 ---
Last Days of May 42. Ancient Walls 1 1 4
Road to Dunkirk 28. Royal Horse Artillery 3 0 3.3
Road to Dunkirk 43. Shot Noise 2 1 4
Swallows of Death 01. First Contact 3 2 3.7
Swallows of Death 03. Sart-Ernage Farm 1 1 4
Swallows of Death 05. Furia Marocchina 0 0 ---
Swallows of Death 17. The Ardennes Canal 0 0 ---
Swallows of Death 18. Sacrifice at La Horgne 0 0 ---
Swallows of Death 21. Welcome to La Capelle 0 0 ---
Swallows of Death 27. Tank Destroyers 0 0 ---

Display Games (7)

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