Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Errors? Omissions? Report them!

Germany Heer PzIVe

Panzer Grenadier Headquarters Library Unit: Germany Heer PzIVe for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Germany Heer PzIVe for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Germany Heer PzIVe for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Germany Heer PzIVe for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Germany Heer PzIVe for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Germany Heer PzIVe for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Germany Heer PzIVe for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Germany Heer PzIVe for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Germany Heer PzIVe for Panzer Grenadier game series
Unit Counter Data
Historical Name Panzerkampfwagen IV Ausf. E
Movement Class Mechanized
Movement Points 7
AFV Type Closed-top AFV - Tank
Armor Rating 4
Anti-tank Fire 4-4 4-4
Direct Fire 11-6 6-6
Overall Rating, 811 votes
5
4
3
2
1
3.38
Unit Rank: 1103 of 1616
Additional Notes

Display Relevant AFV Rules

AFV Rules Pertaining to this Unit
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable

Display Scenario List (195)

Game Scenario Plays AARs Rating
Afrika Korps 10. Er Regima 8 0 2.8
Afrika Korps 21. Tanks! 22 6 3.3
Afrika Korps 22. Tanks Again! 10 4 3.4
Afrika Korps 24. Repulsed at Tobruk 10 2 3
Afrika Korps 27. The May Show: Part One 7 0 3.3
Afrika Korps 46. Operation BREVITY: Sidi Azeiz 9 1 3.1
Afrika Korps 47. Operation SKORPION 7 1 3.6
Army Group South Ukraine 09. Panzer Lion II: Targu Frumos 3 3 4
Army Group South Ukraine 10. Panzer Lion III: A Promising Start 3 2 4.7
Black Helicopters 02. Breakthrough 1 1 4
Carpathian Brigade 10. Rescue at Mekili 0 0 ---
Carpathian Brigade 11. Poles at Alamein 1 0 3
C&CV1: War in the East 03. Blitzkrieg 4 3 3.5
C&CV1: War in the East 04. Clash of Armor 3 2 3.3
C&CV1: War in the East 08. Across the Border 4 2 3.5
C&CV1: War in the East 12. Armored Clash 2 1 3.5
C&CV1: War in the East 15. Counter-Blow 3 1 4
C&CV1: War in the East 17. Last Stand 2 1 3.5
C&CV2: The King's Officers 06. El Ageila 3 2 4
C&CV2: The King's Officers 09. Halfaya Pass 1 1 4
C&CV2: The King's Officers 15. Ruweisat Ridge 1 1 4
Divisione Corazzata 02. Po Valley 1 0 3
Desert Rats 09. Stand At Mekili 6 2 3.3
Desert Rats 11. Gabr Saleh 4 3 2.8
Desert Rats 13. Advance And Engage 17 8 2.6
Desert Rats 14. Bir Bu Meliha 3 1 3.3
Desert Rats 19. The Panzers Return 4 4 3.2
Desert Rats 24. Hill 175 7 3 3.4
Desert Rats 27. "The Bastards Will Kill The Lot Of Us" 5 1 3.2
Desert Rats 29. The Tide Turns 8 8 3.9
Desert Rats 30. Tu-Kai-taua ("Tu, Devourer Of Warriors") 3 2 2.8
Desert Rats 34. Young Fascists : German Relief 2 2 5
Desert Rats 35. Young Fascists : Withdrawal 2 2 2
Desert Rats 39. Alem Hamza: Left Flank 4 2 2.8
Desert Rats 40. Agedabia: The South Flank 1 1 3
Desert Rats 43. Grants' Tomb 6 3 3
Desert Rats 44. Road of Slaves 7 2 3.9
Desert Rats 47. Khamsin 1 1 4
Desert Rats 49. Sidra Ridge 3 2 2.3
Defense of France 02. Dawn of the Prussians 0 0 ---
Defense of France 08. Open Fields 0 0 ---
Defense of France 10. Coup de Revers 0 0 ---
Edelweiss IV 06. Open Sights 1 1 5
Edelweiss: Expanded 02. Open Sights 3 1 4.3
Eastern Front 01. A Rotten Morning 44 13 3.2
Eastern Front 10. The Duel 31 13 3.2
Eastern Front 17. Land Battleships 8 3 3.1
Eastern Front 21. West of Rovno 12 5 3.2
Eastern Front 22. The Bridge at Borisov 9 5 3.2
Eastern Front 23. Depot Defense 9 6 3
Eastern Front 24. A Dangerous Situation 10 7 3.8
Eastern Front 29. Bobruisk Bridgehead 6 1 3.5
Eastern Front 38. Timoshenko's Strike 3 1 3.3
Eastern Front 49. Spruce Grove 9 4 3.7
Eastern Front 53. Those Who Can... 6 4 2.7
Eastern Front 55. Pocketed 8 4 3.5
Eastern Front 64. Smashing Guderian 5 4 3.3
Eastern Front 72. Dog Day Afternoon 4 2 2.5
Eastern Front 74. Excuses, Excuses 2 0 3
Eastern Front 75. Katukov's Brigade 9 2 3.5
Eastern Front 76. Katukov Rides Again 10 5 3.3
Eastern Front 79. Moscow is Behind Us 3 3 3
Eastern Front 80. South of Volokolamsk 4 1 3.8
Eastern Front 81. Tankers of Volokolamsk 10 5 3.3
Eastern Front 83. Fallen Hero of Volokolamsk 5 5 2.8
Eastern Front 95. Vorontsovo II 3 2 3.7
Eastern Front 98. Vorontsovo III 4 2 3.5
Eastern Front 108. Marching to Georgia 3 0 2.3
Eastern Front 111. High Water Mark 4 1 3.6
Fire in the Steppe 02. Across the Bug 11 5 4.2
Fire in the Steppe 04. Swift Response 3 2 4
Fire in the Steppe 06. The Road to Lutsk 5 4 4
Fire in the Steppe 07. The Road to Lokachi 2 1 4
Fire in the Steppe 08. Bridge over the River Styr 2 1 4
Fire in the Steppe 09. Task Force Lysenko 4 2 3.6
Fire in the Steppe 10. Duel at Sabinovka 6 5 3.6
Fire in the Steppe 11. Counter-Stroke at Radekhiv 1 1 4
Fire in the Steppe 13. Tank Battle at Leshniv 4 2 3.8
Fire in the Steppe 18. The Seventh to the Rescue 4 1 3.3
Fire in the Steppe 23. Shoulder Roll 1 1 4
Fire in the Steppe 26. Rear Guard 4 2 4
Fire in the Steppe 27. For the Night is Dark 2 1 3
Fire in the Steppe 29. After Dark 1 1 4
Fire in the Steppe 38. Brushed Aside 1 1 4
Fire in the Steppe 39. Broken Horsemen 1 1 4
Fire in the Steppe 41. Counter Strike at Tarnopol 1 1 3
Fire in the Steppe 42. Spirit of the Defensive 1 1 3
Fronte Russo 18. The Reserves Enter Action 1 0 4
Fronte Russo 20. Germans in Action 1 1 4
Fronte Russo 29. Serafimovich: Day Three 0 0 ---
Go for Broke 2 15. Arno River Crossing 0 0 ---
Go for Broke 2 20. What? Another Hill? 0 0 ---
Go for Broke 15. Arno River Crossing 1 1 4
Go for Broke 20. What? Another Hill? 3 2 3.7
Variant Panthers 06. Kursk - Burning Tigers Scenario 33: Forgotten Success IV: Inauspicious Beginning 0 0 ---
Variant Panthers 07. Kursk - Burning Tigers Scenario 36: Forgotten Success VI: Ferocious Fight 0 0 ---
Variant Panthers 08. Kursk - Burning Tigers Scenario 38: Forgotten Success VIII: Bad Moon on the Rise 0 0 ---
Hopeless, But Not Serious 13. Tank Battle 1 1 4
Hopeless, But Not Serious 15. Panzers of Spring 1 0 5
Heroes of the Soviet Union 02. Futility 5 3 3.2
Heroes of the Soviet Union 14. Cutting Off the Head 6 3 3.2
Heroes of the Soviet Union 15. Skill 3 1 2.7
Heroes of the Soviet Union 19. Stalingrad Fire Brigade 3 1 3.3
Heroes of the Soviet Union 20. Kursk: Opening Moves 4 1 3.8
Heroes of the Soviet Union 22. Kursk: Tigers by the Tail 3 1 4.3
Heroes of the Soviet Union 23. Kursk: Advance! 4 1 3.3
Burning Tigers 2 11. Graveyard of Armor II: The Lead Panzers 0 0 ---
Burning Tigers 11. Graveyard of Armor II: The Lead Panzers 6 5 3.7
Burning Tigers 16. Graveyard of Armor VII: Proud Grenadiers 4 1 4
Burning Tigers 19. The Graveyard of Armor X: Against Better Advice 2 1 4.5
Burning Tigers 24. Drive on Ponyri V: 18th Panzer Joins the Fray 1 1 4
Burning Tigers 26. Drive on Ponyri VII: At Long Last? 1 1 5
Burning Tigers 27. Drive on Ponyri VIII: The Fight Continues 1 1 5
Burning Tigers 33. Forgotten Success IV: Inauspicious Beginning 2 1 4.5
Burning Tigers 36. Forgotten Success VI: Ferocious Fight 2 1 4.5
Burning Tigers 37. Forgotten Success VII: Struggle for Sirtsev 2 2 5
Burning Tigers 38. Forgotten Success VIII: Bad Moon on the Rise 3 2 4.3
Liberation 1944 07. 21st Panzer Responds 6 3 3.8
Liberation 1944 21. Operation Goodwood: A Little Help From Above 4 2 4
Little Saturn 08. The End of Hope 1 1 4
Legend of the Iron Wolf 27. Lithuania’s Last Ditch 0 0 ---
March on Leningrad 02. Sol'tsy: The Prelude 7 3 4
March on Leningrad 03. Sol'tsy: Tougher Stuff 3 2 4.3
March on Leningrad 05. Sol'tsy: Red Heat 4 2 4.3
March on Leningrad 09. Dudergof 3 1 4.3
March on Leningrad 10. Pulkovo Heights 8 5 3.9
Panzer Grenadier 01. Bogdanovo 11 3 2.6
Panzer Grenadier 10. A Rotten Morning 4 2 2.5
Panzer Grenadier 11. Katukov Rides Again 6 2 2.6
Panzer Grenadier 13. Marching to Georgia 2 1 3
Panzer Grenadier 17. Bobruisk Bridgehead 2 1 4
Panzer Grenadier 18. Katukov's Brigade 3 2 3
Panzer Grenadier 22. State Farm 861 3 1 2.3
Panzer Grenadier 24. High Water Mark 3 1 3.4
Panzer Grenadier 25. Spruce Grove 3 1 3.3
Panzer Grenadier 35. A Dangerous Situation 2 1 3.3
Panzer Grenadier 36. Dog Day Afternoon 3 1 2.5
Panzer Grenadier 38. Vorontsovo II 3 1 3.5
Panzer Grenadier 39. Vorontsovo III 2 1 2.7
Panzer Grenadier 43. The Duel 4 3 3.5
Panzer Grenadier 44. Excuses, Excuses 3 2 1.5
Panzer Grenadier 45. Senno 2 1 3.3
Panzer Grenadier 51. The Bridge at Borisov 2 1 3.3
PG Demo Games 01. Bogdanovo 7 2 2.9
PG Über Mentoring 06. Breaking-up a Clog 30 10 3.6
Red Warriors 06. To the Highway! 1 0 4
Red Warriors 09. Luchesa River Valley Blues 1 0 ---
Red Warriors 11. Mounted Mischief 4 3 3
Red Warriors 13. Red God of War: Reviakhin's Riflemen 2 0 5
Red Warriors 15. Struggle for Urdom 1 0 5
Red Warriors 17. Nikitinka Station 3 1 4
Red Warriors 18. Shanaurin Strikes Back 1 0 ---
Red Warriors 19. Cutting Off the Head 1 0 ---
South Africa's War 07. Rear Echelon 2 0 3
South Africa's War 08. Ons Is Helsems 4 1 3.5
South Africa's War 09. Sunday of the Dead 3 0 2.7
South Africa's War 11. Sit Jou Kop . . . 3 1 3.3
South Africa's War 14. Australia Will Be There 3 2 4
South Africa's War 16. With the Utmost Vigour 3 2 4.3
South Africa's War 17. Night of Confusion 6 2 2.7
Sinister Forces 03. Into the Breach 9 3 3.3
Sinister Forces 07. Neva Rumble 2 3 3
Sinister Forces 09. Caucasian Night 1 1 3
Sinister Forces 10. Even a Dead Communist.... 1 0 3
Sinister Forces 13. Partisan Spring 3 1 4.5
Sinister Forces 14. In the Name of the Soviet People 1 1 3
Sinister Forces 25. Pushkin Town 1 0 5
Slovakia’s War 20. Retreat from Turiec 0 0 ---
Tank Battles 12. Austrian Scenario # 6: Tank Battle 2 1 2.5
Tank Battles 15. Operation MARS #3: The Struggle for Urdom 2 2 4
Tank Battles 20. Operation MARS #8: To the Highway 2 1 2
Tank Battles 21. Operation MARS # 9: Hell's Fury I 1 1 4
Tank Battles 23. Operation MARS Scenario # 11: Hell's Fury III 3 4 2.5
Tank Battles 28. Operation MARS #16: Shanaurin's Drive V: Nikitinka Station 2 2 2
Tank Battles 29. Operation MARS #17: Shanaurin's Drive VI: Shanaurin Strikes Back 2 2 2.5
Tank Battles 37. Operation MARS #25: Luchesa River Valley Blues III: The Bloody Nose 1 1 5
Tank Battles 38. Operation MARS #26: Luchesa River Valley Blues IV: Katov Resumes Attack 1 1 4
Raseiniai 04. Koll’s Counter Attack 2 2 3
Raseiniai 06. Tauroggen 1 1 3
Raseiniai 07. Roadblock at Skaudvile 1 1 4
Raseiniai 09. Flank March 1 1 3
Raseiniai 10. North of Raseiniai 1 1 2
White Eagles 30. Smialy the Dragon 1 0 3
White Eagles 39. 700 1 0 3
Workers and Peasants 02. Swamp Rats 3 3 4.3
Workers and Peasants 03. Discovered 2 1 5
Workers and Peasants 04. Zelenets Station 2 1 3.5
Workers and Peasants 10. Unrealistic Expectations 1 1 4
Workers and Peasants 14. Pogar Bound 1 0 4
Workers and Peasants 16. A Glimpse of the Future 1 1 4
Workers and Peasants 17. Blocking Force 3 3 3.7
Workers and Peasants 20. Crossing the Kolothey 1 1 3
Workers and Peasants 22. Yelnia Falls 1 1 4
Workers and Peasants 23. A Stronger Effort 2 2 3.5
Workers and Peasants 24. Strength Renewed 1 1 5

Display Games (36)


Display Errata (1)

1 Errata Item

The Pz IVe appearing in the original Panzer Grenadier game had an Anti tank value of 4-7. As of Afrika Korps (2002), continuing onward through the 3rd and 4th edition games, the anti tank value has been 4-4.

(plloyd1010 on 2016 Jul 25)
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