Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Errors? Omissions? Report them!

Germany Schutzstaffel PzIVh

Panzer Grenadier Headquarters Library Unit: Germany Schutzstaffel PzIVh for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Germany Schutzstaffel PzIVh for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Germany Schutzstaffel PzIVh for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Germany Schutzstaffel PzIVh for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Germany Schutzstaffel PzIVh for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Germany Schutzstaffel PzIVh for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Germany Schutzstaffel PzIVh for Panzer Grenadier game series Panzer Grenadier Headquarters Library Unit: Germany Schutzstaffel PzIVh for Panzer Grenadier game series
Unit Counter Data
Historical Name Panzerkampfwagen IV Ausf. H
Movement Class Mechanized
Movement Points 8
AFV Type Closed-top AFV - Tank
Armor Rating 5
Anti-tank Fire 6-8 6-8
Direct Fire 11-6 6-6
Overall Rating, 600 votes
5
4
3
2
1
3.63
Unit Rank: 545 of 1616

Display Relevant AFV Rules

AFV Rules Pertaining to this Unit
  • Vulnerable to results on the Assault Combat Chart (7.25, 7.63, ACC), and may be attacked by Anti-Tank fire (11.2, DFT). Anti-Tank fire only affects the individual unit fired upon (7.62, 11.0).
  • AFV's are activated by tank leaders (3.2, 3.3, 5.42, 6.8). They may also be activated as part of an initial activating stack, but if activated in this way would need a tank leader in order to carry out combat movement.
  • AFV's do not block Direct Fire (10.1).
  • Full-strength AFV's with "armor efficiency" may make two anti-tank (AT) fire attacks per turn (either in their action segment or during opportunity fire) if they have AT fire values of 0 or more (11.2).
  • Each unit with an AT fire value of 2 or more may fire at targets at a distance of between 100% and 150% of its printed AT range. It does so at half its AT fire value. (11.3)
  • Efficient and non-efficient AFV's may conduct two opportunity fires per turn if using direct fire (7.44, 7.64). Units with both Direct and AT Fire values may use either type of fire in the same turn as their opportunity fire, but not both (7.22, 13.0). Units which can take opportunity fire twice per turn do not have to target the same unit both times (13.0).
  • Demoralized AFV's are not required to flee from units that do not have AT fire values (14.3).
  • Place a Wreck marker when an AFV is eliminated in a bridge or town hex (16.3).
  • AFV's do not benefit from Entrenchments (16.42).
  • AFV's may Dig In (16.2).
  • Closed-top AFV's: Immune to M, M1 and M2 results on Direct and Bombardment Fire Tables. Do not take step losses from Direct or Bombardment Fire. If X or #X result on Fire Table, make M morale check instead (7.25, 7.41, 7.61, BT, DFT).
  • Closed-top AFV's: Provide the +1 modifier on the Assault Table when combined with infantry. (Modifier only applies to Germans in all scenarios; Soviet Guards in scenarios taking place after 1942; Polish, US and Commonwealth in scenarios taking place after 1943.) (ACC)
  • Tank: all are closed-top and provide the +1 Assault bonus, when applicable

Display Scenario List (150)

Game Scenario Plays AARs Rating
Beyond Normandy 01. Cheux 11 6 3.1
Beyond Normandy 02. St. Mauvieu 12 4 3.4
Beyond Normandy 03. Operation Epsom, The First Day 3 2 3.3
Beyond Normandy 04. The Odon Bridges 9 4 3.7
Beyond Normandy 05. 227th Brigade Takes Over 6 1 3.6
Beyond Normandy 06. St. Manvieu Counterattack 14 8 2.9
Beyond Normandy 07. St. Manvieu Counterattack II 9 4 3.3
Beyond Normandy 08. Highland Light Infantry Repulsed 9 3 3.4
Beyond Normandy 10. Counterattack at Cheux 5 3 3.2
Beyond Normandy 11. Grainville 1 4 2 2.8
Beyond Normandy 13. The Gavrus Bridge 4 1 3.3
Beyond Normandy 14. The Bridgehead I 2 1 3.5
Beyond Normandy 15. Capture of Hill 112 14 5 3.5
Beyond Normandy 16. Mouen 2 0 3.3
Beyond Normandy 17. Grainville 2 1 0 4
Beyond Normandy 18. Counterattack on Hill 112 4 1 3.5
Beyond Normandy 19. 10th HLI at Mouen 2 1 2.5
Beyond Normandy 20. 28 June : Battle For The Corridor 0 0 ---
Beyond Normandy 21. 43rd (Wessex) Division Attacks 4 3 3.2
Beyond Normandy 22. Hohenstaufen Attacks 1 0 1
Beyond Normandy 23. Frundsburg Attacks 3 3 3.3
Beyond Normandy 24. II SS Panzer Corps Attacks 3 2 4.7
Beyond Normandy 25. Fight For Esquay 9 4 2.9
Beyond Normandy 26. Night Attack : Frundsberg 1 0 4
Beyond Normandy 27. Night Attack : Hohenstaufen 1 0 3
Beyond Normandy 28. Night Attack : II SS Panzer Corps 1 1 5
Beyond Normandy 29. JUPITER : 130th Brigade 2 0 4
Beyond Normandy 30. JUPITER : 129th Brigade 2 2 3.5
Beyond Normandy 32. Operation JUPITER : AM 1 1 4
Beyond Normandy 34. "...a terrible decision." 1 1 4
Beyond Normandy 35. "...it is the pivot for the whole front." 1 0 5
Beyond Normandy 36. Counterattack at Eterville 3 1 3.7
Beyond Normandy 37. Again 1 1 4
Beyond Normandy 38. Esquay 1 0 4
Beyond Normandy 39. Gavrus and Hill 113 0 0 ---
Beyond Normandy 41. Gavrus and Bougy 0 0 ---
Beyond Normandy 42. Le Bons Repos 2 1 3.7
Black SS 03. Another Crack at Them 3 1 4
Black SS 07. Head On 2 2 3.7
Black SS 08. The Rest of the Story 1 2 3
Black SS 09. Truth be Told 0 0 ---
Black SS 12. On to Ondefontaine 3 1 3.7
Black SS 15. Pavee 2 2 3.5
Black SS 16. Mixed Bag 1 1 5
Black SS 19. Kampfgruppe Ullrich 4 4 3.6
Black SS 20. SS Frundsburg 1 1 4
Black SS 21. RJ 278 5 2 3.2
Black SS 22. Caught in the Flank 1 1 5
Black SS 26. Ferret Those Panzers Out 1 1 3
Black SS 27. Back to the Junction 1 1 5
Black SS 28. Stalemate at St. Barthelemy 3 3 3.4
Black SS 29. Le Gue Rochoux 1 0 4
Black SS 33. Counterattack 1 0 4
C&CV1: War in the East 22. Race to the Oder 2 1 3.5
C&CV2: The King's Officers 18. War in the Hedgerows: Operation Epsom, 1944 4 2 5
Dishonor Before Death 05. Montgardon Ridge 1 0 4
Dishonor Before Death 06. Baptism of Fire 0 0 ---
Dishonor Before Death 08. Counterattack at Hill 32 0 0 ---
Dishonor Before Death 16. Mortain 0 0 ---
Dishonor Before Death 19. Hill 285 0 0 ---
Dishonor Before Death 23. Open Flank 0 0 ---
Dishonor Before Death 27. Norman Switzerland 0 0 ---
Dishonor Before Death 30. Swiss Vacation 0 0 ---
Elsenborn Revised 06. The First Night 0 0 ---
Elsenborn Revised 07. Valor and Sacrifice 0 0 ---
Elsenborn Revised 08. Panzer Graveyard 0 0 ---
Elsenborn Revised 09. Militia Fury 0 0 ---
Elsenborn Revised 13. Help Arrives 0 0 ---
Elsenborn Revised 19. Panzer Attack 0 0 ---
Elsenborn Revised 20. The Last Gasp 0 0 ---
Elsenborn Revised 21. Carolina Fury 0 0 ---
Elsenborn Revised 22. Bastard Tanks 0 0 ---
Elsenborn Revised 26. Parker's Crossroads 0 0 ---
Elsenborn Revised 28. Boxing Day 0 0 ---
Elsenborn Revised 29. The Small Solution 0 0 ---
Elsenborn Revised 32. Hell on Wheels 0 0 ---
Elsenborn Ridge 06. Twin Villages: The First Night 14 5 3.7
Elsenborn Ridge 07. Twin Villages: Valor and Sacrifice 14 4 3.9
Elsenborn Ridge 08. Twin Villages: Panzer Graveyard 8 3 3.5
Elsenborn Ridge 11. St. Vith: Help Arrives 15 6 3.8
Elsenborn Ridge 12. Twin Villages: Finale 12 6 4.1
Elsenborn Ridge 14. Roosevelt's SS 11 4 3.9
Elsenborn Ridge 17. Crossroads: Panzer Attack 10 6 4.2
Elsenborn Ridge 19. Bastard Tanks 15 6 4
Elsenborn Ridge 21. Crossroads: The Last Gasp 10 3 3.8
Elsenborn Ridge 26. Parker's Crossroads 8 3 3.6
Elsenborn Ridge 28. Boxing Day 6 2 3.3
Elsenborn Ridge 29. The Small Solution 4 2 3.8
Elsenborn Ridge 32. Hell on Wheels 6 1 4.2
First Axis 23. Depot Guard 3 1 3.3
Grossdeutschland 1944 17. Spoiled at Pascani 0 0 ---
Grossdeutschland 1944 18. Mount Hushenei 0 0 ---
Grossdeutschland 1944 19. Tank Battle at Ruginoasa 0 0 ---
Variant Panthers 01. Kursk - South Flank Scenario 5: Manhandled 1 1 3
Variant Panthers 03. Kursk - South Flank Scenario 13: Where Have All the Soldiers Gone? 1 1 5
Variant Panthers 05. Kursk - South Flank Scenario 34: With Reckless Abandon 1 1 3
Dogs of War 03. The Oleksandrivka Crossing 1 1 4
Dogs of War 04. Kovjagi Station 1 1 3
South Flank 05. Manhandled 9 5 4.2
South Flank 07. Strongpoint Yakovlevo 4 3 4.5
South Flank 13. Where Have All the Soldiers Gone? 7 5 4.1
South Flank 14. Pushing Hard 8 5 3.4
South Flank 15. Stopping the Onslaught 11 6 3.2
South Flank 17. Live and Let Die 8 4 3.4
South Flank 22. Then the Moment’s Gone 4 3 3.7
South Flank 23. Flank Security 4 1 3
South Flank 24. Linkup 3 2 3.8
South Flank 27. Who’ll Stop the Rain? 3 3 4.6
South Flank 31. They’ll Take Your Life 2 1 4.3
South Flank 32. Purple Haze 4 3 4.5
South Flank 34. With Reckless Abandon 3 2 3.8
South Flank 35. Do or Die 2 1 4.3
South Flank 38. Dueling with Death’s Head 2 2 4.3
South Flank 39. Daydream Believers 3 1 3.8
Liberation 1944 23. Operation Goodwood: Beyond Fours 2 0 4.5
Liberation 1944 35. Operation Bluecoat: Kampfgruppe Paetsch 1 0 4
North Wind 10. Hellcats Boxed 1 0 3
Panzer Lehr 2 14. An Ironic Twist 0 0 ---
Panzer Lehr 14. An Ironic Twist 4 2 4
Road to Berlin 02. Heading Downstream 8 3 3.1
Road to Berlin 03. Viking Attack 9 2 3.6
Road to Berlin 05. Tank Battle at Bajna 11 6 4.2
Road to Berlin 06. Viking Halted 4 0 3.8
Road to Berlin 07. Viking Renewed 4 1 3
Road to Berlin 18. Tiger Trap 5 2 4.2
Road to Berlin 19. Szekesfehervar Airport 5 4 4.6
Road to Berlin 23. Night of the Tiger 0 0 ---
Road to Berlin 47. Guards Meet Guards 1 1 5
Road to Berlin 53. Favoritenstrasse 1 1 4
Secret Weapons 25. Spring Offensive 0 0 ---
Secret Weapons 26. Spring Offensive, Northern Flank 2 1 4.5
Secret Weapons 27. Spring Offensive - Counterattack 0 0 ---
Secret Weapons 28. Spring Offensive - Killer Rabbits 0 0 ---
Spearhead Division 17. Bazooka Town 1 0 4
Spearhead Division 20. Wewer 2 1 3.5
Spearhead Division 22. The Beast 3 2 4
Winter Soldiers 01. Fuel Stop: Bullingen 16 8 3.1
Winter Soldiers 03. A Dicey Proposition 12 8 3.4
Winter Soldiers 09. What really Happened at Les Tscheous? 6 2 2.8
Winter Soldiers 11. Tightening the Noose 1 1 4
Winter Soldiers 12. If at First You Don't Succeed 12 8 3
Winter Soldiers 16. First Action 8 5 3.1
Winter Soldiers 18. Christmas Belle Haye 8 4 3.4
Winter Soldiers 20. Manhay Subdued 9 2 3.4
Winter Soldiers 22. Villers la Bonne Eau 1 1 4
Winter Soldiers 23. Confusion at Lutrebois 2 1 4.5
Winter Soldiers 25. Malevolent Young Men 7 4 3.7
Winter Soldiers 26. Challenged 5 3 4
Winter Soldiers 27. Sergeant O'Toole Shines 3 2 3.3
Winter Soldiers 30. Last Gasp 5 3 3.4

Display Games (20)


Display Errata (2)

2 Errata Items

The Units in Beyond Normandy were misprinted with a movement factor of 5. The movement factor should be 8.

(rerathbun on 2012 Mar 21)

Liberation 1944's counters are mislabeled 'PzIVF2.' The counter's ratings are correct (Armor 5, Move 8, DF 11-6, AT 6-8).

(rerathbun on 2014 Feb 14)
Errors? Omissions? Report them!
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