Slog, slog, slog & slog | ||||||||||||||
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I am actually a little surprised at my victory. The Americans come to fight with a lot of infantry weapons and little else. Artillery support expires early, air support is anemic, American morale is inferior. While historically accurate, the situation does not look positive. I closed on the one exposed Japanese position. It was quickly abandoned when the attritional liability became apparent. The action gave me a draw, but also left the prospect of fighting entrenched Japanese infantry in the jungle. I pursued a strategy of attrition, hoping to thin the Japanese out enough to force one more entrenchment, and having the counterattack forcing another hole. About turn 13 the situation looked like it would turn eventually, but I was running out of time. On turn 15 I couldn't wait any longer and I assaulted the weakened hex in front of me. The start of the turn did not look good. I lost the initiative roll, and one of my leaders was disrupted. The assault did work though, and the entrenchment was cleared. I got lucky against the counterattack. That suddenly sealed the game. |
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