Panzer Grenadier Battles on November 23rd:
An Army at Dawn #3 - Fire Support Leyte '44 #29 - Thanksgiving Day
Carpathian Brigade #3 - Breakout and Pursuit Panzer Lehr 2 #24 - Plug the Hole
Desert Rats #23 - Te Hokowhitu-a-Tu ("War Party") Panzer Lehr #24 - Plug the Hole
Desert Rats #24 - Hill 175 South Africa's War #7 - Rear Echelon
Dragon’s Teeth #33 - Chickenshit Regulations South Africa's War #8 - Ons Is Helsems
Invasion of Germany #38 - Making Hay South Africa's War #9 - Sunday of the Dead
Jungle Fighting #9 - Another Try West Wall #8 - Making Hay
Nice Armor Intro Scenario
Author Hugmenot (Germany)
Method Face to Face
Victor Draw
Participants Matt W (AAR)
Play Date 2012-08-18
Language English
Scenario PaGr043

Played ftf against Matt W.

We called War on the Equator #6 early and thus we had enough time left for a short scenario. I selected this one as it was only 9 turns long.

The Soviets set up all their tanks in town except for one lone tank on the hill. German advance along three axis.

The Soviets already have achieved their victory condition by turn 5 when the German infantry assault the lone tank on the hill. All remaining German tanks make haste towards the town and move next to the Soviet tanks. The Germans win the initiative at a critical moment and inflict a six step lost on the last turn to achieve their victory condition.

Draw.

It's a fun, quick scenario and a great introduction to armor and assault mechanics. A very good scenario to play against someone new to PG in my opinion.

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