Nice Armor Intro Scenario | ||||||||||||||
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Played ftf against Matt W. We called War on the Equator #6 early and thus we had enough time left for a short scenario. I selected this one as it was only 9 turns long. The Soviets set up all their tanks in town except for one lone tank on the hill. German advance along three axis. The Soviets already have achieved their victory condition by turn 5 when the German infantry assault the lone tank on the hill. All remaining German tanks make haste towards the town and move next to the Soviet tanks. The Germans win the initiative at a critical moment and inflict a six step lost on the last turn to achieve their victory condition. Draw. It's a fun, quick scenario and a great introduction to armor and assault mechanics. A very good scenario to play against someone new to PG in my opinion. |
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