Panzer Grenadier Battles on November 23rd:
An Army at Dawn #3 - Fire Support Leyte '44 #29 - Thanksgiving Day
Carpathian Brigade #3 - Breakout and Pursuit Panzer Lehr 2 #24 - Plug the Hole
Desert Rats #23 - Te Hokowhitu-a-Tu ("War Party") Panzer Lehr #24 - Plug the Hole
Desert Rats #24 - Hill 175 South Africa's War #7 - Rear Echelon
Dragon’s Teeth #33 - Chickenshit Regulations South Africa's War #8 - Ons Is Helsems
Invasion of Germany #38 - Making Hay South Africa's War #9 - Sunday of the Dead
Jungle Fighting #9 - Another Try West Wall #8 - Making Hay
Win or fight
Author Matt W (Soviet Union)
Method Face to Face
Victor Draw
Participants Hugmenot (AAR)
Play Date 2012-08-18
Language English
Scenario PaGr043

This is a pretty straight forward armor battle. The Germans have some infantry which will matter if the Soviets let it. The Soviets have the advantage of limiting terrain (a town and a hill) and can hit the German tanks before they can see the Soviets. In doing so, the Soviets, of course become seen and the whole thing has to start all over again.

The Germans were ultimately able to kill off enough Soviet tanks to compensate for the tank losses they experienced early in the game, primarily because the Soviets chose to fight rather than run (a dumb idea in retrospect).

This is a massively replayable scenario with lots of possibilities to both sides for tactical nuances. It is also a tremendous way to learn about playing with armor. I give it a "3" and not higher only because fo the limited force mix.

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