Author |
captwoosey
(Soviet Union) |
Method |
Dual Table Setup + Voice Chat |
Victor |
Soviet Union |
Participants |
waynebaumber (AAR) |
Play Date |
2012-01-14 |
Language |
English |
Scenario |
RtBr028
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This was a very enjoyable little scenario played via skype with Wayne Baumber. It has a small counter count but some interesting terrain and scenario special rules that add some flavor. It is certainly balanced in favor of the Soviets, particularly in our outing where the leadership draw for the Germans was very mediocre and the Soviets had an incredible run of initiative advantages, fully 50% of the Soviet initiative rolls came up sixes. The Soviet force split to cover the two towns with some advance units and a leader in the edges of the fields to provide for the possibility of some mortar sighting. Guard Sergeant Mostovoy commanded an HMG platoon dug in on the right to try and prevent a flank attack by the German forces. The bulk of the German troops advanced towards the Russian HMG position. The HMG's did their job and slowed the advance but were eventually overwhelmed by the German numbers. Sgt. Mostovoy survived and escaped to rejoin his comrades in town where he was commended heartily for a job well done. The German right flank force, comprised of a GREN and HMG platoon advanced steadily, but some fortunate shots by the Russian defenders eliminated the GREN platoon and kept the HMG disrupted or demoralized for most of the battle. The Germans were able to advance through the woods to assault the town hexes, but their leaders had difficulty maintaining morale and communication. The battle ended with 2 town hexes under assault, but time had run out for the Germans. A boost to the German morale of 1 point would make this a very different scenario perhaps, but it is still an excellent game and well worth a play.
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