Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Drudgery!
Author Blackcloud6 (Germany)
Method VASSAL
Victor France
Participants treadasaurusrex (AAR)
Play Date 2021-12-29
Language English
Scenario FaoF021

Did anyone play test this scenario? The sheer weight of numbers on the Moroccan side with 16 tuns make this inevitable on the outcome. The only chance I saw in this as the Germans was to hopefully get the initiative and take town hexes on the first turn to gain the defense bonuses. I did so but it still did not matter. The scenario needed either different victory conditions or a casualty limit on the Moroccans. This simply turned into a slow drudgery of watching the Moroccans assault across the map. Gadz! I hate scenarios like this. But the reason why I gave it a 2 is that it might be, just might, be interesting to play solo.

Note: We played this with the red Moroccan counter thus giving the Moroccans the stronger ESC counters. This may make a difference in balance.

My complaint with this kind of scenario is there is not much for the defending player to do except take a turn-by-turn dice rolling beating. Not much fun.

3 Comments
2021-12-29 17:26

FWIW the Division Marocaine set has its own library entry for recording plays when using their upped stats. At least I think thats the distinction.

Comment from triangular_cube removed by author.
2022-01-12 16:19

Thanks for playing this scenario. As I stated in PG-HQ post available at :http://www.pg-hq.com/comms/showthread.php?tid=947&pid=11138&highlight=Leonard#pid11138 I really think the developer messed up with the victory conditions. Sorry for that and I hope (?) the original VC conditions to be better !

Philippe Leonard

2022-01-12 18:35

Thanks Philippe. Those VCs would change the scenario much, hopefully for the better.

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