Panzer Grenadier Battles on May 20th:
Division Marocaine #4 - 1940: Fall of France Scenario 32: A Bridgehead Too Far Parachutes Over Crete #14 - Mournies
Fall of France 1 #32 - A Bridgehead Too Far Parachutes Over Crete #15 - Engineer Drop
Fall of France 2 #35 - Moroccans at the Bridge Parachutes Over Crete #16 - Late Effort
Heraklion #3 - Cretan Fury Parachutes Over Crete #17 - Engineer Breakout
Parachutes Over Crete #1 - Hill 107 Parachutes Over Crete #30 - East of the Airfield
Parachutes Over Crete #2 - By the Tavronitis Parachutes Over Crete #31 - Ready and Waiting
Parachutes Over Crete #3 - The Assault Regiment's Assault Parachutes Over Crete #32 - Second Parachute Regiment
Parachutes Over Crete #4 - A Pitiful Response Parachutes Over Crete #33 - Police Academy
Parachutes Over Crete #5 - Hostile Reception Road to Dunkirk #10 - Piper to the End
Parachutes Over Crete #10 - Agia Road to Dunkirk #11 - The Station Rifles
Parachutes Over Crete #11 - Drifters Swallows of Death #9 - Bridgehead on the Escaut
Parachutes Over Crete #12 - Pink Hill Swallows of Death #24 - The Locquignol Clearing
Parachutes Over Crete #13 - Ayia Prison Swallows of Death #25 - Out of the Mormal Forest
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Lost Battalion
Edelweiss: Expanded #28
(Attacker) United States vs Germany (Defender)
Formations Involved
Germany 202nd Gebirgs Battalion
United States 442nd "Nisei" Infantry Regiment
United States Army
Display
Balance:



Overall balance chart for EdlX028
Total
Side 1 2
Draw 1
Side 2 0
Overall Rating, 3 votes
5
4
3
2
1
4
Scenario Rank: --- of 915
Parent Game Edelweiss: Expanded
Historicity Historical
Date 1944-10-27
Start Time 14:00
Turn Count 18
Visibility Day
Counters 39
Net Morale 1
Net Initiative 3
Maps 2: 10, 9
Layout Dimensions 56 x 43 cm
22 x 17 in
Play Bounty 143
AAR Bounty 171
Total Plays 3
Total AARs 1
Battle Types
Exit the Battle Area
Road Control
Urban Assault
Scenario Requirements & Playability
Battle of the Bulge Maps + Counters
Edelweiss: Expanded Base Game
Introduction

The swift American advance across France ground to a halt when they reached the Vosges Mountains, just north of the Swiss border. The German army command asked for mountain troops to help hold this rough ground, and several brand-new independent battalions were sent to the front. The young mountaineers had a cadre of experienced officers and NCOs, but no combat experience. In short order, they found themselves facing the toughest unit in the U.S. Army.

Conclusion

The Japanese-Americans of the 442nd had a goal in mind: drive through the German positions to rescue the trapped 1st Battalion of the 141st Infantry Regiment. An elite regiment in normal times, the extra incentive made the Nisei unstoppable. The new mountain battalion soon found itself surrounded as the Americans pushed passed them.


Display Order of Battle

Germany Order of Battle
Heer
  • Towed
United States Order of Battle
Army

Display AARs (1)

Lost Battalion - Nisei on the March
Author Nick
Method Solo
Victor United States
Play Date 2009-11-01
Language English
Scenario EdlX028

This scenario features 9/8 Japanese-American soldiers trying to both control a road and exit against a numerically similar force of German Mountain troops. The Germans have to setup along the wooded hill, but have their eye on the more defensible town on board 9.

The fast MTN HMGs came in handy, with roughly half the force retreated east as the Nisei brought their force to bear on the first line. With their superior morale and 3 OBA factors, the Nisei handled the mountaineers with relative ease.

Despite the Americans' success in crushing the Germans and exiting troops, the game still came down to an OBA attack on the last turn to determine control of the road, which flips 30 VPs. The strike succeeded in demoralizing the lone, stubborn GREN contesting control of the road, thereby giving the day and a Major Victory to the Americans.

Overall, this is a very nicely balanced, small infantry action, that showcases the power of 9/8 morale and a solid OBA park capable of hitting the 55 column.

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