Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
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Isthmus Guard
Slovakia’s War #10
(Defender) Slovak Republic vs Soviet Union (Attacker)
Formations Involved
Display
Balance:



Overall balance chart for SlvW010
Total
Side 1 0
Draw 0
Side 2 1
Overall Rating, 1 vote
5
4
3
2
1
3
Scenario Rank: --- of 940
Parent Game Slovakia’s War
Historicity Historical
Date 1944-04-08
Start Time 08:00
Turn Count 16
Visibility Day
Counters 54
Net Morale 0
Net Initiative 1
Maps 1: 8
Layout Dimensions 43 x 28 cm
17 x 11 in
Play Bounty 160
AAR Bounty 171
Total Plays 1
Total AARs 1
Battle Types
Road Control
Conditions
Off-board Artillery
Terrain Mods
Scenario Requirements & Playability
Fire in the Steppe Maps + Counters
Slovakia’s War Base Game
Introduction

Most survivors of the Mobile Division turned in their weapons in early 1944 and the unit was assigned construction work well behind the front lines. A handful of the most determined soldiers remained under arms in the Tartarko Combat Group, assigned to help defend the Perekop Isthmus leading from Ukraine to the Crimean Peninsula. The small unit was well-supplied with light anti-aircraft guns, but almost nothing else.

Conclusion

The ill-prepared Slovaks put up some resistance, but the Soviets soon breached the earthen embankment and rolled up both Slovak flanks. No survivors made it back to German lines, and about 300 of the combat group’s 775 men defected and joined the Red Army on the spot. The remainder were killed or taken prisoner.


Display Order of Battle

Slovak Republic Order of Battle
Slovenská Armáda
Soviet Union Order of Battle
Army (RKKA)
  • Towed

Display Errata (1)

1 Errata Item
Overall balance chart for 951

The reduced direct fire value in Kursk: Burning Tigers is 4-4.

(plloyd1010 on 2015 Jul 31)

Display AARs (1)

#10 Isthmus Guard
Author Juiceman
Method Solo
Victor Soviet Union
Play Date 2022-08-01
Language English
Scenario SlvW010

Nice short one map scenario that played out close to the conclusion at the end of the scenario description. The Soviets have numbers, OBA and on-board artillery with which to soften up the Slovak units in the Turkish Ditch. With that said it was not a cake walk in the beginning, the Slovaks managed to eliminate 8 Soviet steps while disrupting & demoralizing others, neither side had very good officers which actually helped the Slovaks at first but in the end the Soviet numbers & artillery prevailed. Lady luck with the dice can tip game play one way or the other, the dice were cold for the Soviet artillery early on.

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