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Insurgency Secret Weapons #2 |
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(Attacker) Germany | vs | Soviet Union (Defender) |
Formations Involved | ||
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Germany | 3rd Fallschirmjager Division | |
Soviet Union | Red Goblin Partisan Brigade |
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Overall Rating, 0 votes |
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0
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Scenario Rank: of |
Parent Game | Secret Weapons |
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Historicity | Alt-History |
Date | 1945-08-01 |
Start Time | 08:00 |
Turn Count | 16 |
Visibility | Day |
Counters | 48 |
Net Morale | 3 |
Net Initiative | 2 |
Maps | 4: 17, 25, 6, 9 |
Layout Dimensions | 86 x 56 cm 34 x 22 in |
Play Bounty | 209 |
AAR Bounty | 227 |
Total Plays | 0 |
Total AARs | 0 |
Battle Types |
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Inflict Enemy Casualties |
Conditions |
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Hidden Units |
Scenario Requirements & Playability | |
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Battle of the Bulge | Maps |
Eastern Front | Maps |
Elsenborn Ridge | Maps + Counters |
Road to Berlin | Maps |
Secret Weapons | Base Game |
Sinister Forces | Counters |
Introduction |
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Later planners would make air mobility a key to defeating irregular enemies. Partisans could no longer depend on the terrain alone to protect them from quick-reaction forces, and far fewer troops would be needed to suppress them since they could rapidly move from location to the next. At least that's the way it works in theory. |
Conclusion |
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The partisan movement of World War II depended on harsh terrain - swamps, forest, mountains - to shelter its fighters from enemy counterattack. The helicopter was expected to do away with all that, allowing troops to move to any point and deny refuge to insurgents. In practice, it hasn't always worked out that way. |
Display Order of Battle
Display Errata (1)
1 Errata Item | |
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Reduce strength direct fire value be came 5-5 in Army at Dawn. (plloyd1010
on 2015 Jul 31)
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Errors? Omissions? Report them!