Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
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Winter Fury 2: The Sausage War
Lions of Finland #3
(Attacker) Finland vs Soviet Union (Defender)
Formations Involved
Finland 16th Infantry Regiment
Finland 3rd Machinegun Company
Soviet Union 139th Rifle Division
Soviet Union Finnish People's Army Detachment
Display
Balance:



Overall balance chart for LioF003
Total
Side 1 0
Draw 1
Side 2 1
Overall Rating, 2 votes
5
4
3
2
1
1.5
Scenario Rank: --- of 940
Parent Game Lions of Finland
Historicity Historical
Date 1938-12-11
Start Time 02:00
Turn Count 8
Visibility Night
Counters 19
Net Morale 2
Net Initiative 2
Maps 1: 3
Layout Dimensions 43 x 28 cm
17 x 11 in
Play Bounty 155
AAR Bounty 171
Total Plays 2
Total AARs 1
Battle Types
Breakout
Inflict Enemy Casualties
Conditions
Severe Weather
Scenario Requirements & Playability
Eastern Front Maps + Counters
Lions of Finland Base Game
Introduction

Under the cover of darkness, several companies of Soviet ski troops slipped through the Finnish lines and attacked the rear-area elements of Group Talvela. The local commander, Lt. Col. Pajari, organized a counter-attack while the Soviets consumed the contents of a field kitchen captured with its sausage soup. Fighting grew so severe that one Finnish officer reported hearing the ancient Finnish battle cry "Hakkaa Päälle - Cut Them Down!"

Conclusion

Though the "Sausage War" is mentioned in most popular accounts of the Winter War, these seldom make much sense: equipped with skis, the Soviets (apparently actually "Red Finnish" scouts) had the discipline and skill to penetrate dozens of kilometers behind the Finnish lines undetected, yet suddenly lost all sensibility when confronted by soup. What is clear is that the Soviet troops died to the last man. How many of them died fighting is not clear.

Additional Notes

This scenario may be played using units from Arctic Front or Arctic Front Deluxe.


Display Order of Battle

Finland Order of Battle
Army
  • Towed
Soviet Union Order of Battle
Army (RKKA)
  • Foot

Display Errata (1)

1 Errata Item
Overall balance chart for 993

Kommissars never get morale or combat modifiers. Ignore misprints.

(Shad on 2010 Dec 15)

Display AARs (1)

Hate to eat and run, but.....
Author Schoenwulf
Method Solo
Victor Draw
Play Date 2016-11-15
Language English
Scenario LioF003

In the early morning hours of December 11, 1939, Soviet units identified as the Finnish People’s Army (FPA), 718th Rifle Regiment, had penetrated well behind Finnish lines. Tired after a five-day forced march, they secured a Finnish kitchen and gorged themselves with the still-warm sausage stew. Despite heavy snow, a counterattack by troops of the Finnish 16th Infantry Regiment and 3rd Machine Gun Company that was launched at 0200 hours caught them by surprise. As they attempted to escape the Finnish ski troops by heading north, the FPA units split up with Kommissar Vatukov and Captain Smirnov leading a group of three ski platoons up the west flank, and a similar group with Lt. Dossovitch moving up the east flank. Machine gun fire forced the east group back into cover, while the west group continued to move north. They were caught by Finnish ski patrols by 0245 hours, and two FPA platoons were eliminated. The skirmish ended at 0345 hours with FPA units still hiding in the southeast woods, and a demoralized group retreating on the west flank.

This is a quick 8-turn scenario that requires either the exit of at least six FPA steps off the north edge of the map, or complete elimination of FPA units by the Finnish forces for their respective victories, with anything else being a draw. The latter happened in this case since the FPA units made a break for the six-step escape, but fell short due to the lack of initiative. Had they gotten the initiative rolls necessary on Turns 3 & 4, the game would have been a Soviet victory in short order. Once it is apparent that the steps cannot be exited, it is fairly easy for the FPA player to “turtle” a unit of two and reach a draw. The FPA lost five steps to none lost for the Finnish forces.

NOTE: This scenario was played using updates and corrections from the PG-HQ site contributed by plloyd1010, rerathbun, and Shad. Maps and Soviet units from Eastern Front were used, and Finnish units were from Arctic Front Deluxe. It was played with 4th Edition rules.

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