Premature Assault Leyte '44 #33 |
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(Attacker) Japan | vs | United States (Defender) |
Formations Involved |
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Overall Rating, 0 votes |
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Scenario Rank: of |
Parent Game | Leyte '44 |
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Historicity | Historical |
Date | 1944-12-06 |
Start Time | 06:30 |
Turn Count | 18 |
Visibility | Day |
Counters | 62 |
Net Morale | 1 |
Net Initiative | 2 |
Maps | 1: 83 |
Layout Dimensions | 43 x 28 cm 17 x 11 in |
Play Bounty | 161 |
AAR Bounty | 171 |
Total Plays | 1 |
Total AARs | 1 |
Battle Types |
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Airfield Control |
Inflict Enemy Casualties |
Conditions |
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Off-board Artillery |
Reinforcements |
Smoke |
Scenario Requirements & Playability | |
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Leyte '44 | Base Game |
Saipan 1944 | Maps + Counters |
Introduction |
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The complicated operation included a ground element, with the remnants of the 16th Infantry Division attacking from their mountain positions in concert with the airborne landings. The attack was scheduled for 5 December, but poor weather grounded the transports and 14th Area Army issued yet another delay order, moving the assault to the 7th. Sixteenth Infantry Division never received the order, but moved out late. Their attack on 6 December still came a day before the paratroopers arrived. |
Conclusion |
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Gen. Shiro Makino organized the thousand-odd starving survivors of his 16th Infantry Division into a single battalion and led them on a harrowing march through the jungles and mountains. Led by a Filipino guide, they emerged to catch the Americans by surprise. They killed many of the rear-area troops still in their beds around Buri airfield, captured the strip and then dug in to await the American counter-attack. By nightfall it still had not come; unknown to the Japanese, the Americans had written off the airfields as useless and stopped their efforts to repair them. |
Leyte 1944, Scenario Thirty-Three: Premature | ||||||||||||
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Leyte 1944, Scenario Thirty-Three: Premature The starving troops of the Japanese 16th Division attacked a day before they should have and have no help from the airborne comrades. The Japanese with only a 7/6 morale are hard pressed to achieve their victory conditions in this scenario and most are reduced units to begin with. I figured I should stack my units three high and risk the direct fire modifier to hopefully get some assaults in that might survive the fire-first dug-in American troops but the assault dice were not in the Japanese favor today. The Japanese even occupied the empty airfield for a couple of turns before being blast out of that hex and still worst the American reinforcements entered on turn 8 before the Japanese had a chance to maybe put up a fight. A clear American victory on this scenario. |
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