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Overall Rating, 2 votes |
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4
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Scenario Rank: --- of 940 |
Parent Game | Legions of Zog |
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Historicity | Historical |
Date | 1939-04-07 |
Start Time | 06:00 |
Turn Count | 30 |
Visibility | Day |
Counters | 42 |
Net Morale | 1 |
Net Initiative | 2 |
Maps | 2: 85, 87 |
Layout Dimensions | 56 x 43 cm 22 x 17 in |
Play Bounty | 172 |
AAR Bounty | 171 |
Total Plays | 2 |
Total AARs | 1 |
Battle Types |
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Inflict Enemy Casualties |
River Crossing |
Entrenchment Control |
Conditions |
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Entrenchments |
Scenario Requirements & Playability | |
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An Army at Dawn | Counters |
Conquest of Ethiopia | Maps |
Legions of Zog | Base Game |
Introduction |
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The ancient fortress-town of Shköder dominated northern Albania, making it an important objective for the first day of the Italian invasion. The fortifications had not been modernized since the Turks were ejected before the Great War, but the town remained a formidable natural position and held a special place in the Albanian national mythos. This would be one of the few places where the Albanians most definitely fought the invaders. |
Conclusion |
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The Albanians fought through the first day of invasion until the next morning, by which point many of their troops had deserted. Two officers held out in the ancient fortress (the two Entrenchments) until they had run out of ammunition, but by mid-morning Shköder and its fortress were firmly in Italian hands. |
Decent defense. | ||||||||||||
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The Albanians. having units but not power, opted to play a delay game starting on the downside of the first ridgeline (10xx hexes on board 85). Those units then collapsed onto units further back, unit such time as the river became the front line. The ENG unit finally forced the river around hex 0312 late in the game but it was still too far to go to win anything. Thought it was a pretty good showing for the hapless Albanians. |
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