Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
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Streets of Durrës
Legions of Zog #1
(Defender) Italy vs Albania (Attacker)
Formations Involved
Display
Balance:



Overall balance chart for LZog001
Total
Side 1 3
Draw 0
Side 2 0
Overall Rating, 3 votes
5
4
3
2
1
3.33
Scenario Rank: --- of 940
Parent Game Legions of Zog
Historicity Historical
Date 1939-04-07
Start Time 06:00
Turn Count 20
Visibility Day
Counters 37
Net Morale 1
Net Initiative 1
Maps 1: 87
Layout Dimensions 43 x 28 cm
17 x 11 in
Play Bounty 162
AAR Bounty 171
Total Plays 3
Total AARs 1
Battle Types
Inflict Enemy Casualties
Urban Assault
Conditions
Naval Bombardment
Off-board Artillery
Scenario Requirements & Playability
An Army at Dawn Counters
Conquest of Ethiopia Maps
Legions of Zog Base Game
Introduction

The Italians stumbled ashore at Albania’s largest port without any real opposition; had they met even a small group with light arms the invasion could have begun with a disaster. Even so, the invaders were hard-pressed when the Albanians counter-attacked them after their landing.

Conclusion

Just what happened at Durrës is unclear, but what’s not disputed is that by nightfall the Italians had firm control of the town and port. Just because someone wrote it down doesn’t make it fact, and it seems unlikely that the Bernd Fischer claims of large-scale fighting resulting in hundreds of Italian dead are anything more than a nationalist fantasy. But they do make for a better scenario.


Display Order of Battle

Albania Order of Battle
Army
Italy Order of Battle
Regio Esercito

Display AARs (1)

La chase!
Author Grognard Gunny
Method Solo
Victor Italy
Play Date 2023-11-02
Language English
Scenario LZog001

The objective was a points based scenario, the winner had to take out the opposition. The Italians, with their better power, took the initiative and the scenario. The fun part, aside from protecting any threats to ones Mort/Guns, was chasing the opposition around the area trying to "score" a point.

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