Upper Nieman Lithuania's Iron Wolves #6 |
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(Defender) Lithuania | vs | Germany (Attacker) |
Formations Involved |
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Overall Rating, 1 vote |
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4
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Scenario Rank: --- of 940 |
Parent Game | Lithuania's Iron Wolves |
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Historicity | Alt-History |
Date | 1939-03-01 |
Start Time | 06:00 |
Turn Count | 24 |
Visibility | Day |
Counters | 107 |
Net Morale | 1 |
Net Initiative | 0 |
Maps | 4: 1, 3, 4, 7 |
Layout Dimensions | 86 x 56 cm 34 x 22 in |
Play Bounty | 199 |
AAR Bounty | 171 |
Total Plays | 1 |
Total AARs | 1 |
Battle Types |
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Inflict Enemy Casualties |
Road Control |
Urban Assault |
Conditions |
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Off-board Artillery |
Scenario Requirements & Playability | |
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Fall of France 1 | Counters |
Fire in the Steppe | Maps + Counters |
Lithuania's Iron Wolves | Base Game |
Introduction |
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Boasting aside, the German Wehrmacht was not ready for war in the spring of 1939; both Czechoslovakia and Lithuania folded in the face of a bluff. Lithuania did not have the force to defend its entire frontier with East Prussia, but neither did the Germans have the ability to mount a full-scale invasion of even such a small country. The panzers could not be everywhere, and at the eastern end of Memel Land the Germans attacked with a second-line infantry division. |
Conclusion |
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The slow-moving German attack, better suited to 1914 than to 1939, got over the river and slowly pushed the Lithuanians back but could not force a breakthrough. The Germans could win this war through sheer force of numbers deployed into set-piece attacks, but that was not what their Supreme Leader had decreed. Infantry attacks were not part of modern warfare. |
3 Errata Items | |
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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The movement allowance on the counters in Airborne is misprinted. It should be "3." (rerathbun
on 2012 Jan 30)
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Upper Nieman |
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Another river crossing for the Germans, except this time the river is minor but with different, yet equally challenging victory conditions. The Germans were able to cross the river to turn the Lithuanian left flank, gain the bridge on map 3 while clearing the town after heavy fighting that went back in forth for most of the game. The key for the German victory was the leaders that they drew and flipped, 10 out of 16 had a combat modifier and 14 of 16 had a morale modifier, this morale modifier, by most of their leaders, offset the 7/6 German morale, which helped keep the Germans in the game as they assaulted the Lithuanian positions. The Iron Wolves again put up a good fight but were just overwhelmed late in the scenario by the concentrated Germans forces who were able to achieve all of their victory conditions for a major victory. |
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