Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
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Upper Nieman
Lithuania's Iron Wolves #6
(Defender) Lithuania vs Germany (Attacker)
Formations Involved
Display
Balance:



Overall balance chart for LIWo006
Total
Side 1 0
Draw 0
Side 2 1
Overall Rating, 1 vote
5
4
3
2
1
4
Scenario Rank: --- of 940
Parent Game Lithuania's Iron Wolves
Historicity Alt-History
Date 1939-03-01
Start Time 06:00
Turn Count 24
Visibility Day
Counters 107
Net Morale 1
Net Initiative 0
Maps 4: 1, 3, 4, 7
Layout Dimensions 86 x 56 cm
34 x 22 in
Play Bounty 199
AAR Bounty 171
Total Plays 1
Total AARs 1
Battle Types
Inflict Enemy Casualties
Road Control
Urban Assault
Conditions
Off-board Artillery
Scenario Requirements & Playability
Fall of France 1 Counters
Fire in the Steppe Maps + Counters
Lithuania's Iron Wolves Base Game
Introduction

Boasting aside, the German Wehrmacht was not ready for war in the spring of 1939; both Czechoslovakia and Lithuania folded in the face of a bluff. Lithuania did not have the force to defend its entire frontier with East Prussia, but neither did the Germans have the ability to mount a full-scale invasion of even such a small country. The panzers could not be everywhere, and at the eastern end of Memel Land the Germans attacked with a second-line infantry division.

Conclusion

The slow-moving German attack, better suited to 1914 than to 1939, got over the river and slowly pushed the Lithuanians back but could not force a breakthrough. The Germans could win this war through sheer force of numbers deployed into set-piece attacks, but that was not what their Supreme Leader had decreed. Infantry attacks were not part of modern warfare.


Display Order of Battle

Germany Order of Battle
Heer
  • Towed
Lithuania Order of Battle
Army
  • Towed

Display Errata (3)

3 Errata Items
Overall balance chart for 20

The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France.

(plloyd1010 on 2015 Jul 31)
Overall balance chart for 63

The morale and combat modifiers of German Sergeant #1614 should be "0", not "8".

(Shad on 2010 Dec 15)
Overall balance chart for 54

The movement allowance on the counters in Airborne is misprinted. It should be "3."

(rerathbun on 2012 Jan 30)

Display AARs (1)

Upper Nieman
Author Juiceman
Method Solo
Victor Germany
Play Date 2021-08-29
Language English
Scenario LIWo006

Another river crossing for the Germans, except this time the river is minor but with different, yet equally challenging victory conditions. The Germans were able to cross the river to turn the Lithuanian left flank, gain the bridge on map 3 while clearing the town after heavy fighting that went back in forth for most of the game.

The key for the German victory was the leaders that they drew and flipped, 10 out of 16 had a combat modifier and 14 of 16 had a morale modifier, this morale modifier, by most of their leaders, offset the 7/6 German morale, which helped keep the Germans in the game as they assaulted the Lithuanian positions.

The Iron Wolves again put up a good fight but were just overwhelmed late in the scenario by the concentrated Germans forces who were able to achieve all of their victory conditions for a major victory.

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