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Conquest of Ethiopia #39 - Addis Ababa - Djibouti Railway VII Siege of Leningrad #9 - Winter Wonderland
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The End of the Trail Scenario 3: The Trail to Gorari, Day Two
Kokoda Campaign #24
(Attacker) Australia vs Japan (Defender)
Formations Involved
Australia 25th Infantry Brigade
Japan 144th Infantry Regiment
Display
Balance:



Overall balance chart for KoCa024
Total
Side 1 2
Draw 0
Side 2 0
Overall Rating, 2 votes
5
4
3
2
1
2.5
Scenario Rank: --- of 940
Parent Game Kokoda Campaign
Historicity Historical
Date 1942-11-10
Start Time 08:00
Turn Count 20
Visibility Day
Counters 50
Net Morale 0
Net Initiative 2
Maps 1: 35
Layout Dimensions 43 x 28 cm
17 x 11 in
Play Bounty 152
AAR Bounty 171
Total Plays 2
Total AARs 1
Battle Types
Inflict Enemy Casualties
Road Control
Urban Assault
Scenario Requirements & Playability
Kokoda Campaign Base Game
Introduction

By the morning of the 10th, both 2/25th and 2/33rd Battalions were in place to push on through to the main trail and cut the Japanese position off from the bridge over the Kumisi River. The Japanese had also received a small reinforcement, but not enough to match the Australians.

Conclusion

The Australian forces were able to establish a strong blocking position on the main trail between Oivi and the Kumisi River bridges causing the Japanese position at Oivi to collapse. The Australians were now in position to begin the reduction of the Japanese beachhead at Gona in conjunction with the Americans attack on Buna.


Display Order of Battle

Australia Order of Battle
Army
Japan Order of Battle
Imperial Japanese Army

Display AARs (1)

Trail to Gorari, D2
Author Juiceman
Method Solo
Victor Australia
Play Date 2021-04-08
Language English
Scenario KoCa024

The Australian forces have the fire power advantage over the Japanese with 128 DF points compared to the 104 for the Japanese, morale is equal for both sides, while the Aussies have a 4-2 initiative advantage so all things were close to being equal but up to this point in the campaign the Japanese have been the masters in close assault.

Set up has both forces deployed on or near the trail about 2 hexes apart so the action got started quickly when several Aussie HMG’s with infantry support come into contact with Japanese units positioned south of the trail who opened up with OP Fire but their fire was not effective.

On the text turn the Aussies won the initiative, who chose to attack with DF at close range which devastated several Japanese stacks with a couple of step losses, demoralization and a leader KIA. Japanese initiative was quickly at zero, thus began a one sided battle in which the Aussies got the better of the Japanese forces as they moved west down the trail towards the village.

As with other battles there were a couple of determined pockets of Japanese resistance, well lead, that held out in close assault all game, that gave more casualties than the took and stymied the Aussie advanced but they were easily bypassed.

At the end the Aussies had 30 VP to the Japanese 13 to seal a major victory. The HMG platoons early on were the decisive factor in the battle due to their high DF value.

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