Over the Hills and Far Away Scenario 3: Templeton's Crossing, The Last Day Kokoda Campaign #19 |
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(Attacker) Australia | vs | Japan (Defender) |
Formations Involved | ||
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Australia | 14th Infantry Brigade | |
Australia | 25th Infantry Brigade | |
Japan | 144th Infantry Regiment |
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Overall Rating, 3 votes |
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4.33
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Scenario Rank: --- of 940 |
Parent Game | Kokoda Campaign |
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Historicity | Historical |
Date | 1942-10-14 |
Start Time | 08:00 |
Turn Count | 16 |
Visibility | Day |
Counters | 69 |
Net Morale | 0 |
Net Initiative | 1 |
Maps | 2: 34, 35 |
Layout Dimensions | 56 x 43 cm 22 x 17 in |
Play Bounty | 161 |
AAR Bounty | 171 |
Total Plays | 3 |
Total AARs | 1 |
Battle Types |
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Breakout |
Delaying Action |
Inflict Enemy Casualties |
Road Control |
Urban Assault |
Conditions |
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Terrain Mods |
Scenario Requirements & Playability | |
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Kokoda Campaign | Base Game |
Introduction |
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Superior numbers had allowed the Japanese to hold the line against three days of attacks by 25th Brigade. But attrition and short supplies were taking their toll. When Australian reinforcements entered the battle on the fourth day, Maj. Gen. Horii sent orders to hold the line for one more day while a fallback position at Eora Creek was established. |
Conclusion |
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By the end of the fourth day, the outnumbered Japanese defenders were exhausted and barely holding on. Having succeeded in following their orders, they would pull out during the night and fall back to the position at Eora Creek. Before battle would be joined again, an entirely new Australian force would take over the pursuit. |
Templeton's Crossing, The Last Day |
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Tough scenario for the Aussies, not only do they need to capture the three remaining villages but get at least 10 steps onto map 35 trail hexes |
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