Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Errors? Omissions? Report them!
March to Namch'onjom
Counter Attack #60
(Defender) North Korea vs United States (Attacker)
Formations Involved
Display
Balance:



Overall balance chart for KWCA060
Total
Side 1 1
Draw 0
Side 2 1
Overall Rating, 2 votes
5
4
3
2
1
4
Scenario Rank: --- of 940
Parent Game Counter Attack
Historicity Historical
Date 1950-10-15
Start Time 07:00
Turn Count 14
Visibility Day
Counters 35
Net Morale 1
Net Initiative 1
Maps 1: 110
Layout Dimensions 43 x 28 cm
17 x 11 in
Play Bounty 151
AAR Bounty 171
Total Plays 2
Total AARs 1
Battle Types
Urban Assault
Conditions
Off-board Artillery
Randomly-drawn Aircraft
Smoke
Scenario Requirements & Playability
Counter Attack Base Game
Introduction

Having crossed the 38th Parallel and the Yesong River, the 1st Cavalry Division's first objective on the road to P'yongyang, the North Korean capital, was Namch'onjom. The North Koreans had lost heavily in the retreat from Pusan, including many of their weapons and their best soldiers and officers. The NKPA high command had to issue orders exhorting officers to prevent their men from throwing away their rifles. The North Koreans defending Namch'onjom received heavy bombardments from air strikes and artillery, yet seemed ready to fight.

Conclusion

With the help of accurately-delivered air strikes, the 7th Cavalry Regiment's 2nd Battalion captured the town against fierce North Korean resistance. The cavalry resumed its advance up the road to the North Korean capital, a march soon slowed by heavy rains as much as what remained of the NKPA.


Display Order of Battle

North Korea Order of Battle
Chosŏn inmin'gun
United States Order of Battle
Army

Display AARs (1)

Korean War: Counter-Attack, scenario #60: March to Namch’onjom
Author JayTownsend
Method Solo
Victor North Korea
Play Date 2018-03-04
Language English
Scenario KWCA060

Korean War: Counter-Attack, scenario #60: March to Namch’onjom

A 14 turn scenario that looks pretty straight forward, the North Korean setup in all four town hexes and one adjacent hex in a pretty solid defense, while the Americans come in from the south and must take control of these four town hexes to win. A great solid Panzer Grenadier scenario to practice your skills of assaulting a town. The Americans have air support for the first four turns before they close in but they also have off-board artillery support throughout. Probably a better solitary scenario to home your skills, as the North Korean pretty much defend and adjust their defenses.

In my attack, the American’s 1st Cavalry Division took possession of all the town hexes on the south side of the minor river but took 13 turns to run the NKPA out, with not enough time to take control of the single town hex on the north side, giving the North Korean the victory. Stubborn NKPA resistance slowed my advance too much and some dice rolls as well. This scenario is tense with the 14 turns to achieve or fail at victory.

0 Comments
You must be a registered member and logged-in to post a comment.
Errors? Omissions? Report them!
Page generated in 0.264 seconds.