North to Yongsan Counter Attack #10 |
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(Defender) North Korea | vs | United States (Attacker) |
Formations Involved |
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Overall Rating, 2 votes |
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3.5
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Scenario Rank: --- of 940 |
Parent Game | Counter Attack |
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Historicity | Historical |
Date | 1950-08-12 |
Start Time | 07:00 |
Turn Count | 26 |
Visibility | Day |
Counters | 49 |
Net Morale | 1 |
Net Initiative | 1 |
Maps | 2: 112, 114 |
Layout Dimensions | 56 x 43 cm 22 x 17 in |
Play Bounty | 164 |
AAR Bounty | 171 |
Total Plays | 2 |
Total AARs | 1 |
Battle Types |
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Inflict Enemy Casualties |
Conditions |
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Entrenchments |
Off-board Artillery |
Randomly-drawn Aircraft |
Smoke |
Scenario Requirements & Playability | |
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Counter Attack | Base Game |
Introduction |
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Despite the setbacks suffered by 24th Infantry Division, Walton Walker of Eighth Army remained determined to attack. He gave Church the “Wolfhounds” of the 27th Infantry Regiment, the 25th Infantry Division’s “fire brigade,” and orders to use them to capture the town of Yongsan on the opposite bank of the Naktong. The Wolfhounds had already established a bridgehead across the river, and now would exploit their advantage. |
Conclusion |
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The Wolfhounds had performed the same “soft” occupation duty in Japan as the other regiments of Eighth Army, even earning the nickname “Gentle Wolfhounds” for their work with Japanese orphans. But unlike many other units, they had retained their combat edge and now drove the North Koreans out of a line of entrenched positions with the help of air strikes. |
Korean War: Counter-Attack, scenario #10: North to Yongsan | ||||||||||||
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Korean War: Counter-Attack, scenario #10: North to Yongsan A text book assault scenario, the Americans must eliminate 12 or more North Korean steps on map 112 after crossing over map 114 and have twice the attacking force as the NKPA but only a small off-board artillery for American standards but have five turns of air-strikes. The North Koreans only have the terrain on their side and one entrenchment setup on a 60 meter hill and both on-board and off-board mortar fire but a smaller force. The Americans go right after the North Koreans and halfway encircle them on the right flank and for once the dice rolls fall their way other than a B29 air-strike hitting an adjacent stack of friendly units. There wasn’t any enemy armor or bunkers for the 3.5Bz to attack in this scenario, so I stacked it for free with two Infantry units in kind of a soak-off strategy if that frontal assault group took casualties hits but somehow it always survived. By turn 16 the Americans had eliminated 12 North Korean steps and more than twice as many enemy step eliminated, only losing 2 x INF, 1 x .50cal Jeep and 1 x Major. So I pulled out with the victory even though the NKPA still control the entrenchment and some hills, but they were in bad shape. Both sides drew the worst major leader counters possible. Even though the Americans won with a little difficulty, I enjoyed this scenario, especially when your assault plans work-out. |
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