Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
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The Yano Battalion
Jungle Fighting #36
(Defender) Japan vs United States (Attacker)
Formations Involved
Japan Yano Battalion
United States 182nd Infantry Regiment
United States 6th Marine Regiment
Display
Balance:



Overall balance chart for JuFi036
Total
Side 1 1
Draw 0
Side 2 0
Overall Rating, 1 vote
5
4
3
2
1
3
Scenario Rank: --- of 940
Parent Game Jungle Fighting
Historicity Historical
Date 1943-01-26
Start Time 12:00
Turn Count 19
Visibility Day
Counters 109
Net Morale 0
Net Initiative 3
Maps 1: Guad-ME
Layout Dimensions 84 x 55 cm
33 x 22 in
Play Bounty 159
AAR Bounty 171
Total Plays 1
Total AARs 1
Battle Types
Delaying Action
Rural Assault
Conditions
Off-board Artillery
Scenario Requirements & Playability
Battle of the Bulge Counters
Guadalcanal Maps + Counters
Jungle Fighting Base Game
Introduction

Nearing the Poha, the 6th Marines and 182nd Infantry rejoined the battle as they passed through the 27th Infantry about noon. The CAM Division resumed the attack where the terrain opened up sufficiently to allow the employment of two regiments abreast. Unknown to the Americans a relatively fresh Japanese battalion, commanded by and named for Major Keiji Yano and formed from overage replacements, had been brought forward. Unlike most Japanese officers, Major Yano was experienced in withdrawals and, although unclear exactly what was expected of him and his ad hoc unit, planned to delay the American advance.

Conclusion

The Japanese were driven back, although, if the truth be told, they withdrew gradually, something the Americans had not seen before. The battalion's willingness to conduct a fighting withdrawal rather than fight to the death ensured the Americans did not gain much ground, but also that they did not suffer many casualties. At sea another Japanese reinforcement convoy was believed to be forming and the 25th Division was withdrawn to the Henderson Field perimeter as a precaution.

Additional Notes

Elsenborn Ridge or Cassino '44 may be used for the U.S. Army units.


Display Order of Battle

Japan Order of Battle
Imperial Japanese Army
United States Order of Battle
Army
Marine Corps

Display AARs (1)

Jungle Fighting #36
Author triangular_cube
Method Solo
Victor Japan
Play Date 2023-02-27
Language English
Scenario JuFi036

This is another one that is nearly indistinguishable from the other scenarios fighting over this same terrain. This time the Japanese have a fresh battalion of replacements to field, so they play an aggressive defense, using massed counterattack stacks. Even without morale 9 this can generate step losses. The rest of the force dances around in the Jungle to avoid contact with the Americans so they can sit on the designated rear line at the end of the scenario if they are unable to accumulate enough step losses.

Americans as is typical in these scenarios have a firepower advantage when outside of assault, but must combat the terrain and FOW to get it coordinated and push the Japanese back behind the designated line. Army is facing off against a largely depleted force while the USMC hits the fresher force. This suits them just fine, as if the Japanese have a non scripted set up, they always mass against the Army to get step losses as the Army has lower morale.

As with most scenarios like this, through column manipulation and fair rolling, the Japanese are able to get the needed casualty count for the win. Americans are able to smash the Japanese in the south, and the north is in a bad state at the end, having sacrificed itself to get those step losses. Ironically this is the opposite of what happened here IRL, with the Japanese withdrawing from contact.

Tough road for the Americans as usual, and fairly unremarkable compared to the rest of the push west scenarios.

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