Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
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8th Regiment Continues the Attack
Jungle Fighting #22
(Defender) Japan vs United States (Attacker)
Formations Involved
Japan 2nd "Courageous" Infantry Division
United States 8th Marine Regiment
Display
Balance:



Overall balance chart for JuFi022
Total
Side 1 1
Draw 1
Side 2 0
Overall Rating, 2 votes
5
4
3
2
1
3.5
Scenario Rank: --- of 940
Parent Game Jungle Fighting
Historicity Historical
Date 1943-01-14
Start Time 06:30
Turn Count 21
Visibility Day
Counters 45
Net Morale 1
Net Initiative 3
Maps 1: Guad-ME
Layout Dimensions 84 x 55 cm
33 x 22 in
Play Bounty 142
AAR Bounty 171
Total Plays 2
Total AARs 1
Battle Types
Hill Control
Rural Assault
Conditions
Entrenchments
Off-board Artillery
Randomly-drawn Aircraft
Scenario Requirements & Playability
Guadalcanal Maps + Counters
Jungle Fighting Base Game
Introduction

Unable to capture all their objectives on the 13th, the 8th Regiment launched limited attacks on the 14th to gain those portions of the line not taken the day before. The Japanese were dug in and unwilling to give ground.

Conclusion

The 8th Marines attacked again, but advanced little against strong resistance. The remainder of the regiment eventually had to be deployed in order to achieve the objective.


Display Order of Battle

Japan Order of Battle
Imperial Japanese Army
  • Towed
United States Order of Battle
Marine Corps

Display AARs (1)

Jungle Fighting #22
Author triangular_cube
Method Solo
Victor Draw
Play Date 2023-02-16
Language English
Scenario JuFi022

A renewed attack west along only the coast, this time with no worn out regiment at morale 7. This is much easier on the Marines but they still have to be extremely casualty adverse, so the Japanese are going with their usual suicide assault strategy to roll step losses and diminish the firepower advantage the Americans have. They focus their assault groups in the south so they can have as much power in one spot as possible, while their entrenchments hold their HMGs and SER and 37s as a placeholder.

Americans set up with all their HMGs at the far north, in the safest spot they can find overlooking the Japanese northern entrencment, and the rest set up 3 deep to try and fend off assaults, one group in the north by the HMGs ready to pounce on the trench and the others in the south where there is room (tight set up space).

OBA rolls decently throughout the game and helps reduce the northern entrenchment which the marines eventually swarm and take over. With this fallen the rest of the local positions fall in quick order, at the expense of 2 HMG steps to Japanese OBA.

In the south, the suicide counterattacks do their job and get enough casualties for the VC, and pin half the marines in place down there. The combined OBA is enough to eliminate the SER/37 dorks on the Southern trench and the unpinned marines clear out the rest of the VC area.

Ends in a draw with both sides winning.

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