Restoring the Line Invasion of Germany #10 |
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(Attacker) United States | vs | Germany (Defender) |
Formations Involved | ||
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Germany | 89th Infantry Division | |
United States | 9th "Old Reliables" Infantry Division |
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Overall Rating, 0 votes |
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0
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Scenario Rank: of |
Parent Game | Invasion of Germany |
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Historicity | Historical |
Date | 1944-09-17 |
Start Time | 07:00 |
Turn Count | 24 |
Visibility | Day |
Counters | 81 |
Net Morale | 0 |
Net Initiative | 0 |
Maps | 6: 10, 11, 22, 24, 25, 9 |
Layout Dimensions | 86 x 84 cm 34 x 33 in |
Play Bounty | 243 |
AAR Bounty | 227 |
Total Plays | 0 |
Total AARs | 0 |
Battle Types |
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Inflict Enemy Casualties |
Scenario Requirements & Playability | |
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Afrika Korps | Counters |
Airborne - IE | Counters |
Battle of the Bulge | Maps |
Elsenborn Ridge | Maps + Counters |
Invasion of Germany | Base Game |
Introduction |
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The Germans had constructed multiple belts of fortifications, but even so were loath to give up any of their positions without a fight. With the Scharnhorst Line compromised by the 60h Infantry's advance, Gen. Erich Bandenberger of Seventh Army fired Col. Eberhard Roseler of 89th Infantry Division and ordered his successor, Maj. Gen. Walter Bruns, to mount an immediate counterattack to restore the positions using some dubious reinforcements. |
Conclusion |
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"Strengthened" by a battalion of Luftwaffe fortress troops, the German attack went forward with surprising enthusiasm and soon drove into the town of Hoefen. Confused by the strong reaction by the "beaten" Germans, the American regiment milled about for several hours before mounting a counterattack that drove the Germans back out. Signs like this should have warned the American command that the German Army sill retained a significant combat capability. |
6 Errata Items | |
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The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France. (plloyd1010
on 2015 Jul 31)
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The morale and combat modifiers of German Sergeant #1614 should be "0", not "8". (Shad
on 2010 Dec 15)
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Strongpoints are single step units and can be eliminated with X results like any other single step unit. (Shad
on 2010 Dec 15)
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The standard mix of strongpoints may be downloaded from Avalanche Press: http://www.avalanchepress.com/German_Strongpoints.php This is the standard mix found in Airborne, Airborne-IE, and Edelweiss Expanded. The strongpoint mix in Cassino '44 is different from that of other PG games. (plloyd1010
on 2012 Feb 01)
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Strongpoints are affected by the terrain in their hex just like any other unit.
Even though they can't move, they can attack using Assault Combat if an enemy unit moves into their hex.
They may not dig in or benefit from entrenchments.
(rerathbun
on 2014 Apr 21)
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Reduce strength direct fire value be came 5-5 in Army at Dawn. (plloyd1010
on 2015 Jul 31)
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