Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
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Hoefen-Alzen Ridge
Invasion of Germany #3
(Attacker) United States vs Germany (Defender)
Formations Involved
Germany 89th Infantry Division
United States 9th "Old Reliables" Infantry Division
Display
Balance:



Overall balance chart for InoG003
Total
Side 1 1
Draw 0
Side 2 0
Overall Rating, 1 vote
5
4
3
2
1
3
Scenario Rank: --- of 940
Parent Game Invasion of Germany
Historicity Historical
Date 1944-09-14
Start Time 14:00
Turn Count 20
Visibility Day
Counters 43
Net Morale 0
Net Initiative 1
Maps 2: 11, 24
Layout Dimensions 56 x 43 cm
22 x 17 in
Play Bounty 159
AAR Bounty 227
Total Plays 1
Total AARs 0
Battle Types
Inflict Enemy Casualties
Rural Assault
Urban Assault
Scenario Requirements & Playability
Afrika Korps Counters
Airborne - IE Counters
Battle of the Bulge Maps
Elsenborn Ridge Maps + Counters
Invasion of Germany Base Game
Introduction

Seeking to penetrate to the Roer River dams, the U.S. VII Corps first had to widen the break in the German "West Wall" fortifications at Monschau. A battalion from the 60th Infantry Regiment, reinforced with tanks and tank destroyers, had the task of taking the ridge from the hastily-assembled German division holding the sector. While the West Wall positions - here called the Scharnhorst Line - were known to the Americans, unknown to them the German division command had assigned its only experienced troops to the sector.

Conclusion

The American attack met heavy fire from well-concealed German fortifications, and without tank or air support they could not break through the Scharnhorst Line. Lt. Col. Lee W. Chatfield pulled his troops back as night fell to await reinforcements and try again the next morning. The German Army had been shattered during the summer, but now that it fought on German soil a new determination was evident.


Display Order of Battle

Germany Order of Battle
Heer
  • Misc
  • Towed
United States Order of Battle
Army

Display Errata (5)

5 Errata Items
Overall balance chart for 20

The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France.

(plloyd1010 on 2015 Jul 31)
Overall balance chart for 527

Strongpoints are single step units and can be eliminated with X results like any other single step unit.

(Shad on 2010 Dec 15)
Overall balance chart for 527

The standard mix of strongpoints may be downloaded from Avalanche Press:

http://www.avalanchepress.com/German_Strongpoints.php

This is the standard mix found in Airborne, Airborne-IE, and Edelweiss Expanded. The strongpoint mix in Cassino '44 is different from that of other PG games.

(plloyd1010 on 2012 Feb 01)
Overall balance chart for 527 Strongpoints are affected by the terrain in their hex just like any other unit. Even though they can't move, they can attack using Assault Combat if an enemy unit moves into their hex. They may not dig in or benefit from entrenchments.
(rerathbun on 2014 Apr 21)
Overall balance chart for 54

The movement allowance on the counters in Airborne is misprinted. It should be "3."

(rerathbun on 2012 Jan 30)
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