Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Errors? Omissions? Report them!
El Caney
To Hell With Spain! #4
(Defender) Kingdom of Spain vs United States (Attacker)
Formations Involved
Display
Balance:



Overall balance chart for HwSp004
Total
Side 1 2
Draw 0
Side 2 0
Overall Rating, 3 votes
5
4
3
2
1
3.67
Scenario Rank: --- of 940
Parent Game To Hell With Spain!
Historicity Historical
Date 1898-07-01
Start Time 06:30
Turn Count 15
Visibility Day
Counters 92
Net Morale 0
Net Initiative 1
Maps 2: 16, 22
Layout Dimensions 56 x 43 cm
22 x 17 in
Play Bounty 179
AAR Bounty 171
Total Plays 2
Total AARs 1
Battle Types
Inflict Enemy Casualties
Urban Assault
Entrenchment Control
Conditions
Anti-infantry Wire
Entrenchments
Terrain Mods
Scenario Requirements & Playability
Elsenborn Ridge Maps
To Hell With Spain! Base Game
Road to Berlin Maps
Introduction

After taking the Spanish position at Las Guasimas, Fifth Corps advanced up the road to Santiago unimpeded except by the atrocious condition of the Camino Real. Supply problems soon became a far greater threat to the U.S. Army than the Spanish, since the latter remained inside the Santiago defenses and gave no indication of any intent to counterattack. This was due largely to the fact that the US Navy had Santiago blockaded by sea while the Cuban Insurrectos had cut the city off from supplies by land, leaving the Spanish garrison progressively growing weaker from living on half rations.

General Shafter set about improving the American supply and communications lines while ordering his men not to attack until reinforcements arrived, but all that changed on June 28th when he got word that a Spanish relief column was on its way toward the city. He had to bring the Spanish to battle before they could be reinforced, and the first order of business was to make sure no such reinforcements could reach the city. To that end, Shafter approved General Henry L. Lawton’s proposal to march his division northward and capture the heavily-fortified village of El Caney on the road to Guantanamo. This would block any reinforcements from Guantanamo from reaching Santiago and would also secure Fifth Corps’ right flank. Lawton would then march 2nd Division southwestward to a flanking position on the San Juan Heights so that he could roll up the Spanish lines there when the rest of Fifth Corps attacked frontally later that morning. Lawton assured Shafter that El Caney would fall in less than two hours, so Shafter gave the order to delay the main attack on the Heights until after Lawton was in position on the Spanish flank.

Conclusion

Lawton failed to bring any support weaponry to the attack on El Caney other than one battery of light field guns. Those guns had little effect on the well-fortified village, so he maneuvered a brigade north of the village while a second would attack from the south and a third would begin in reserve. The town did not fall in two hours – not even close. The Spaniards in El Caney bravely held off Lawton’s entire division all day long, despite repeated dispatches from Shafter requesting Lawton to break off the attack and support the main effort against the San Juan Heights. Lawton felt that to comply would be to admit defeat, so he continued the attack until the Spanish finally fled El Caney late in the afternoon. Thus a small Spanish force kept an entire American division busy until after the attacks on San Juan and Kettle Hills were concluded.


Display Order of Battle

Kingdom of Spain Order of Battle
Ejército de Tierra
  • Towed
United States Order of Battle
Army
  • Towed

Display AARs (1)

Two? Uh, meant to say less than 4...
Author plloyd1010 (United States)
Method Face to Face
Victor Kingdom of Spain
Participants WightTiger
Play Date 2019-12-01
Language English
Scenario HwSp004

At first this scenario doesn't look like the Spanish have a chance. Quickly though, the U.S. discovers its problems. First, it kind of like pushing jello. You can push all you want, but it becomes a mess very fast. Second problem is that the Spanish have a better army, man for man.

The fundamental strategy for the Americans is that of a giant amoeba (or like the latex ball from The Prisoner). Envelope the entire position and press in. The phase involves marching. 3 or 4 turns, at least. It sounds counter productive in a race against time, but it is a good investment. The Americans are going to have to keep pressure going in as many places as possible until the end of the game. That means depth with retreat routes. I wish I has marched for an extra turn.

My forces engaged the forward half of the position on turn 3, with the southern quadrants of the town being engaged on turn 4. The rear Spanish positions buckled and collapsed in a couple turns, and I surrounded the fort. While marker for a major victory was beyond my grasp, a minor victory looked reasonable. The were however, two gung-ho Spanish officers who kept rallying their troops, and there was an irritating militia company in the fort.

In the end, the general and the fort garrison hold out until turn 13. The result is a Spanish minor victory.

0 Comments
You must be a registered member and logged-in to post a comment.
Errors? Omissions? Report them!
Page generated in 0.383 seconds.