Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Errors? Omissions? Report them!
Red Parachutes: Rzhishchev Bridgehead
Heroes of the Soviet Union #17
(Defender) Germany vs Soviet Union (Attacker)
Formations Involved
Germany 34th Infantry Division
Soviet Union 309th Rifle Division
Display
Balance:



Overall balance chart for HoSU017
Total
Side 1 1
Draw 2
Side 2 0
Overall Rating, 3 votes
5
4
3
2
1
3
Scenario Rank: --- of 940
Parent Game Heroes of the Soviet Union
Historicity Historical
Date 1943-09-28
Start Time 11:15
Turn Count 12
Visibility Day
Counters 76
Net Morale 1
Net Initiative 0
Maps 2: 1, 2
Layout Dimensions 56 x 43 cm
22 x 17 in
Play Bounty 148
AAR Bounty 171
Total Plays 3
Total AARs 1
Battle Types
Inflict Enemy Casualties
Urban Assault
Conditions
Off-board Artillery
Scenario Requirements & Playability
Eastern Front Maps + Counters
Heroes of the Soviet Union Base Game
Introduction

XXIV PANZER CORPS: By the 28th of September the Soviet 309th Rifle Division had secured a shallow bridgehead across the Dnepr east of Rzhishchev. A thin line of German infantry opposed them. Both sides were exhausted, but a little push by either could spell the difference between victory and defeat.

Conclusion

The two formations only gingerly probed each others positions. No real advantage was gained by either side. The Germans attacked the Soviet bridgeheads on the next day, and though they failed to drive them back over the river, they did make it impossible for the Soviet ground troops to link up with the scattered parachute detachments dropped behind the German lines.

Additional Notes

Red Warriors counters may be substituted for those of Heroes of the Soviet Union.


Display Order of Battle

Germany Order of Battle
Heer
Luftwaffe
  • Towed
Soviet Union Order of Battle
Army (RKKA)
  • Towed

Display Errata (3)

3 Errata Items
Overall balance chart for 20

The reduced direct fire value of the Heer HMG became 5-5 starting with Fall of France.

(plloyd1010 on 2015 Jul 31)
Overall balance chart for 54

The movement allowance on the counters in Airborne is misprinted. It should be "3."

(rerathbun on 2012 Jan 30)
Overall balance chart for 951

The reduced direct fire value in Kursk: Burning Tigers is 4-4.

(plloyd1010 on 2015 Jul 31)

Display AARs (1)

Two units that don't want to fight
Author campsawyer
Method Solo
Victor Draw
Play Date 2006-03-23
Language English
Scenario HoSU017

This scenario has two groups of troops facing off with each other but have one large restriction, limited ability to move and fire. The special rule has both sides needing to roll for the troops that can move or fire. This can keep the battle stifled for quite a while as was our play. For most of the 12 turns we spent trying to get our troops to move, but they would not. We final had two groups probably a company in size fight but each losing only a couple of steps. In the end it was a draw.

If we had had more movement, this would have been a better scenario, but rather dry just rolling dice to move.

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