Merlin Castle Go for Broke 3 #17 |
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(Defender) Germany | vs | United States (Attacker) |
Formations Involved | ||
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Germany | 716th Infantry Division | |
United States | 442nd "Nisei" Infantry Regiment |
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Overall Rating, 0 votes |
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0
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Scenario Rank: --- of 940 |
Parent Game | Go for Broke 3 |
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Historicity | Historical |
Date | 1944-10-15 |
Start Time | 10:00 |
Turn Count | 12 |
Visibility | Day |
Counters | 27 |
Net Morale | 0 |
Net Initiative | 2 |
Maps | 1: 25 |
Layout Dimensions | 43 x 28 cm 17 x 11 in |
Play Bounty | 214 |
AAR Bounty | 227 |
Total Plays | 0 |
Total AARs | 0 |
Battle Types |
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Rural Assault |
Conditions |
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Entrenchments |
Severe Weather |
Scenario Requirements & Playability | |
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Elsenborn Ridge | Maps + Counters |
Go for Broke 3 | Base Game |
Introduction |
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To the right of the 100th Battalion, Lt. Col. James Hanley's 2nd battalion had been assigned Hill B with the Merlin Castle controlling its summit. They awakened long before dawn and had been hampered in their preparations by heavy rain and fog. Nevertheless they crossed their line of departure right on time at 0800. A few prisoners fell into Nisei hands and turned out to be Russian impressed into German service; perhaps the enemy would not be so tough after all. |
Conclusion |
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Maybe the Germans received some magical assistance from the castle's namesake. Maybe the oppressive weather and tough terrain took its toll. Regardless, the 2nd Battalion failed in repeated sorties against the surprisingly tough defenders. In fact, the defenders in this sector would doggedly hold on for another three days. |
Additional Notes |
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This scenario is an updated version of the "Merlin Castle" scenario from the 1st edition of Go for Broke. |