Panzer Grenadier Battles on May 15th:
Afrika Korps #30 - Operation BREVITY: The Scots Guards Fall of France 1 #20 - Early Montcornet
Afrika Korps #31 - Operation BREVITY: The Rifle Brigade Fall of France 1 #21 - Red Dusk
Afrika Korps #45 - Operation BREVITY: Fort Capuzzo Fall of France 1 #22 - Furia Francese!
Afrika Korps #46 - Operation BREVITY: Sidi Azeiz First Axis #19 - Korbela's Tank
Cassino '44 #27 - Hitting the Road Fall of France 2 #19 - Early Morning at Stonne
Cassino '44 #28 - Pignataro Fall of France 2 #20 - Aryan Panic
Division Marocaine #1 - 1940: Fall of France Scenario 18: The Iron Line: South Fall of France 2 #25 - Early Montcornet
Division Marocaine #2 - 1940: Fall of France Scenario 21: Red Dusk Road to Dunkirk #4 - The First Victoria Cross
Division Marocaine #3 - 1940: Fall of France Scenario 22: Furia Francese! Road to Dunkirk #5 - Taking Opportunity
Germany's Colonial Empire #2 - Counter Attack Slovakia’s War #13 - Korbela's Tank
Fall of France 1 #16 - Early Morning at Stonne Swallows of Death #3 - Sart-Ernage Farm
Fall of France 1 #17 - Piercing the Iron Line Swallows of Death #4 - Red Dusk
Fall of France 1 #18 - The Iron Line: South Swallows of Death #5 - Furia Marocchina
Fall of France 1 #19 - Hard Enough Swallows of Death #18 - Sacrifice at La Horgne
Errors? Omissions? Report them!
High Ground by Daylight
Go for Broke 3 #3
(Defender) Germany vs United States (Attacker)
Formations Involved
Germany 3rd Panzergrenadier Division
United States 100th "Purple Heart" Infantry Battalion
Display
Balance:



Overall balance chart for GfB3003
Total
Side 1 0
Draw 0
Side 2 1
Overall Rating, 1 vote
5
4
3
2
1
3
Scenario Rank: --- of 964
Parent Game Go for Broke 3
Historicity Historical
Date 1943-10-20
Start Time 23:00
Turn Count 26
Visibility Night
Counters 69
Net Morale 0
Net Initiative 1
Maps 2: 107, 58
Layout Dimensions 86 x 28 cm
34 x 11 in
Play Bounty 175
AAR Bounty 223
Total Plays 1
Total AARs 0
Duplicates GfB2003, GofB003
Battle Types
Hill Control
Inflict Enemy Casualties
Rural Assault
Conditions
Off-board Artillery
Reinforcements
Scenario Requirements & Playability
Elsenborn Ridge Maps + Counters
Go for Broke 3 Base Game
Invasion 1944 Maps
Liberation 1944 Maps
Introduction

The 133rd Infantry Regiment was to spearhead an effort to secure the town of Sant' Angelo d'Alife. Their first objective was to reach the two junctions in the foothills below the village. The 100th Battalion was to secure the upper road junction while the 1st Battalion followed to take the lower road junction. Strong opposition was expected and Colonel Ray Fountain had warned his battalion commanders that if their men were caught out in the open at daylight the German response would be swift and deadly.

Conclusion

At 1800 the Americans moved out with the Nisei initially making excellent progress. Upon reaching the hills around midnight things turned sour. Heavy and accurate fire stopped their advance cold and the 1st Battalion was diverted to their aid with 3rd Battalion ordered to take upper junction. It was to no avail as the Germans were too strong to be driven from their positions.

Additional Notes

This scenario is an updated version of the "High Ground by Daylight" scenario from the 1st edition of Go for Broke.


Display Order of Battle

Errors? Omissions? Report them!
Page generated in 0.45 seconds.