Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
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A Trap Not Sprung
Go for Broke 3 #2
(Defender) Germany vs United States (Attacker)
Formations Involved
Germany 29th Infantry Regiment
United States 100th "Purple Heart" Infantry Battalion
Display
Balance:



Overall balance chart for GfB3002
Total
Side 1 0
Draw 0
Side 2 1
Overall Rating, 1 vote
5
4
3
2
1
4
Scenario Rank: --- of 940
Parent Game Go for Broke 3
Historicity Historical
Date 1943-10-18
Start Time 16:30
Turn Count 16
Visibility Day
Counters 38
Net Morale 0
Net Initiative 2
Maps 2: 22, 23
Layout Dimensions 56 x 43 cm
22 x 17 in
Play Bounty 172
AAR Bounty 171
Total Plays 1
Total AARs 1
Battle Types
Bridge Control
Inflict Enemy Casualties
Rural Assault
Scenario Requirements & Playability
Elsenborn Ridge Maps + Counters
Go for Broke 3 Base Game
Introduction

As the 133rd Infantry Regiment prepared to pass through the 168th Infantry Regiment, they received a change in orders: proceed immediately to the north and establish a bridgehead over Volturno River. It took some time to halt the troops, then more time as the leadership hatched a complicated plan to trap the enemy south of the river. The 3rd and 100th Battalions were to attack from the southeast while the 1st Battalion swung wide and circled back from the north. Once the details were all covered throughly, the troops set out once again, but daylight was waning.

Conclusion

The 1st Battalion became lost and did not establish their bridgehead until midnight. That made them the first to reach their objective. soon the 3rd Battalion arrived but it would be after dawn before the Nisei managed to fight their way there. This was long after the Germans had retreated north of the river and blown the bridge.

Additional Notes

This scenario is an updated version of the "A Trap Not Sprung" scenario from the 1st edition of Go for Broke.


Display Order of Battle


Display AARs (1)

Go for Broke 3 #2 - A Trap Not Sprung
Author Juiceman
Method Solo
Victor United States
Play Date 2023-08-01
Language English
Scenario GfB3002

2 map scenario with all the action on map 23 where the Germans are defending the two bridge hexes as well as the town with a reinforced dismounted panzer grenadier company. The Nisei out flanked the German positions at the bridge but ran into a hidden HMG that only disrupted a couple of units. With the bridge hexes captured the Nisei consolidated their positions for a minor victory.

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