Phalari Pass Edelweiss: Expanded #21 |
||
---|---|---|
(Defender) Italy | vs | Germany (Attacker) |
Formations Involved | ||
---|---|---|
Germany | 54th Gebirgs Battalion | |
Italy | 17ยบ Reggimento Fanteria "Acqui" |
|
Overall Rating, 2 votes |
---|
3.5
|
Scenario Rank: --- of 940 |
Parent Game | Edelweiss: Expanded |
---|---|
Historicity | Historical |
Date | 1943-09-19 |
Start Time | 12:00 |
Turn Count | 20 |
Visibility | Day |
Counters | 41 |
Net Morale | 1 |
Net Initiative | 1 |
Maps | 2: 14, 9 |
Layout Dimensions | 56 x 43 cm 22 x 17 in |
Play Bounty | 144 |
AAR Bounty | 171 |
Total Plays | 2 |
Total AARs | 1 |
Battle Types |
---|
Exit the Battle Area |
Road Control |
Scenario Requirements & Playability | |
---|---|
Afrika Korps | Counters |
Battle of the Bulge | Maps |
Edelweiss: Expanded | Base Game |
Eastern Front | Counters |
Road to Berlin | Maps |
Introduction |
---|
With Italy bowing out of the war, the Germans moved to disarm their former allies as quickly as possible. On Cephalonia, Gen. Antonio Gandin of the 33rd "Acqui" Division faced a dilemma. His government issued clear orders to cease hostilities against the Allies, but maintain his unit in a state of readiness. The 11th Army command ordered him to turn his weapons over to the small German unit on the island. While Gandin discussed his options with the island's coast artillery and naval commanders, ships carrying a German battle group drawn from the 1st Mountain Division, 104th Light Division and some independent units appeared offshore. The Germans opened fire, the Italians returned it, and bitter fighting exploded. To get to the island's capital, the Germans would have to force their way through a number of rocky passes. |
Conclusion |
---|
The German battalion forced its way past the Italian defenders, inflicting severe casualties on their former allies. But the Italians fought resolutely, and caused quite a few German losses as well. Anger over these combat deaths would lead to tragic consequences a few days later, as the fight for Cephalonia grew more heated. |
Tougher than it looks | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
This is a small scenario on a little known action. I mostly played if for a chance to have Germans fight Italians. In general the Germans are very tough. The mountain troops have better fire and movement ratings, better morale and much better leaders. The Italian player will be fighting a delaying action and loosing a lot of units. At first this seemed like a walkover for the Germans as they could easily assault and destroy Italian positions. Late in the game it became obvious that victory would not be so easy. The Italians get 10 victory for holding a road hex and with the sacrifice of many Italian units it should be possible to slow the Germans enough to at least pull off a draw. |
||||||||||||
0 Comments |