Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
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Novorossisk Breakout
Edelweiss: Expanded #19
(Attacker) Soviet Union vs Germany (Attacker)
Formations Involved
Germany 4th Gebirgs Division
Soviet Union 8th Guards Rifle Brigade
Display
Balance:



Overall balance chart for EdlX019
Total
Side 1 2
Draw 1
Side 2 2
Overall Rating, 4 votes
5
4
3
2
1
2.75
Scenario Rank: --- of 940
Parent Game Edelweiss: Expanded
Historicity Historical
Date 1943-09-10
Start Time 13:00
Turn Count 22
Visibility Day
Counters 51
Net Morale 0
Net Initiative 1
Maps 2: 1, 4
Layout Dimensions 56 x 43 cm
22 x 17 in
Play Bounty 145
AAR Bounty 171
Total Plays 5
Total AARs 1
Battle Types
Exit the Battle Area
Meeting Engagement
Scenario Requirements & Playability
Edelweiss: Expanded Base Game
Eastern Front Maps
Red Warriors Counters
Introduction

For 225 days, the 4th Mountain Division fought to hold the Soviets around the Black Sea port of Novorossisk. Finally, the Soviet 18th Army launched a bold offensive to break the deadlock. While one pincer attacked from the north a landing force headed straight for the heart of Novorossisk's harbor, and a Soviet advance from the south (out of a small beachhead held since February) threatened the Germans with encirclement. This had to be stopped if the jägers were to survive.

Conclusion

The Guards' attack almost broke through the hastily-arranged German defense, but the Germans managed to stem the tide just in time. The 4th Mountain Division finally withdrew from Novorossisk, an action made famous in Willi Heinrich's novel Cross of Iron.


Display Order of Battle

Germany Order of Battle
Heer
Soviet Union Order of Battle
Guards

Display Errata (1)

1 Errata Item
Overall balance chart for 912

Kommissars never get morale or combat modifiers. Ignore misprints.

(Shad on 2010 Dec 15)

Display AARs (1)

Closer than it looked, but still not close
Author Matt W
Method Solo
Victor Germany
Play Date 2013-03-06
Language English
Scenario EdlX019

This appears to be a meeting engagement except the onus is on the Soviets to attack and/or pass through the Germans. Of immense benefit is the Mountain HMG movement factor of 3. The Germans enter in the northwest, the Soviets in the southeast and the Soviets have to figure out how to exit through the Germans.

I made one significant mistake as the Soviets. I needed to find cover during the entry. Basically the Soviets need to make for the town and the fields and then try to sneak through the northeastern corner of the German line to get to the exit area. The Germans should have plenty of time to set up a defense if the Soviets do not try to rush them.

In my play I tried to rush the Germans and that proved to be a terrible strategy. The slow moving HMGs trailed leaving the infantry to do the dirty work without the firepower they needed. The infantry were caught in the open and slaughtered and the HMGs were toast slightly later. Only two platoons made it off board.

I would try to stay under cover as the Soviets the next time I try this one but I think it is tough sledding for the Soviets under any circumstances. It is fun to use the mobility of the German forces and I used the new laser cut Edelweiss pieces which I do like. In any event I give this one a "3". It is a bit of a puzzle for the Soviets but otherwise fun.

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