Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
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Kresowa on the Massif
Cassino '44 #24
(Attacker) Poland vs Germany (Defender)
Formations Involved
Germany 1st Fallschirmjäger Division
Germany 3rd Fallschirmjager Regiment
Poland 5th Kresowa Infantry Division
Display
Balance:



Overall balance chart for Cass024
Total
Side 1 3
Draw 0
Side 2 2
Overall Rating, 5 votes
5
4
3
2
1
3.8
Scenario Rank: 198 of 940
Parent Game Cassino '44
Historicity Historical
Date 1944-05-12
Start Time 05:00
Turn Count 18
Visibility Day & Night
Counters 52
Net Morale 0
Net Initiative 0
Maps 1: CassUR
Layout Dimensions 85 x 54 cm
33 x 21 in
Play Bounty 129
AAR Bounty 171
Total Plays 5
Total AARs 1
Battle Types
Hill Control
Conditions
Minefields
Off-board Artillery
Illumination
Scenario Requirements & Playability
Cassino '44 Base Game
Introduction

In the northern prong of General Anders' plan to cut behind the Monastery and isolate it, the Kresowa Division attacked along Phantom Ridge to secure Point 575 and Colle Sant' Angelo.

Conclusion

The Poles ran into intense German fire almost immediately, and fighting soon degenerated into vicious close combats. Polish troops became intermingled with German units, and that plus the mountain terrain made it all but possible for Polish mortars to indentify clear targets. Polish casualties were truly terrible, and the attack was called off and Polish forces ordered to withdraw to their start line.


Display Order of Battle

Germany Order of Battle
Heer
  • Foot
  • Misc
Luftwaffe
Poland Order of Battle
Wojska Lądowe

Display Errata (5)

5 Errata Items
Overall balance chart for 527

Strongpoints are single step units and can be eliminated with X results like any other single step unit.

(Shad on 2010 Dec 15)
Overall balance chart for 527

The standard mix of strongpoints may be downloaded from Avalanche Press:

http://www.avalanchepress.com/German_Strongpoints.php

This is the standard mix found in Airborne, Airborne-IE, and Edelweiss Expanded. The strongpoint mix in Cassino '44 is different from that of other PG games.

(plloyd1010 on 2012 Feb 01)
Overall balance chart for 527 Strongpoints are affected by the terrain in their hex just like any other unit. Even though they can't move, they can attack using Assault Combat if an enemy unit moves into their hex. They may not dig in or benefit from entrenchments.
(rerathbun on 2014 Apr 21)
Overall balance chart for 54

The movement allowance on the counters in Airborne is misprinted. It should be "3."

(rerathbun on 2012 Jan 30)
Overall balance chart for 39

Reduce strength direct fire value be came 5-5 in Army at Dawn.

(plloyd1010 on 2015 Jul 31)

Display AARs (1)

Too Many Mountains
Author Retiredgrunt17
Method Solo
Victor Germany
Play Date 2017-10-28
Language English
Scenario Cass024

The Poles managed to take Point 706, but it took too long and they suffered heavy losses in doing so. The Germans also managed to have a strong second line downslope from Point 706 and had their 75s and nebelwerfers across the valley, having direct fire on the Poles. The Poles suffered too heavy of losses to be able to force the remaining objectives. German victory.

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