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Fort Boyen
August 1914, 1st Ed #21
(Attacker) Russian Empire vs German Empire (Defender)
Formations Involved
Display
Balance:



Overall balance chart for Au14021
Total
Side 1 0
Draw 1
Side 2 1
Overall Rating, 2 votes
5
4
3
2
1
3
Scenario Rank: --- of 940
Parent Game August 1914, 1st Ed
Historicity Historical
Date 1914-08-27
Start Time 07:00
Turn Count 16
Visibility Day
Counters 55
Net Morale 1
Net Initiative 0
Maps 1: 44
Layout Dimensions 43 x 28 cm
17 x 11 in
Play Bounty 160
AAR Bounty 171
Total Plays 2
Total AARs 1
Battle Types
Inflict Enemy Casualties
Entrenchment Control
Conditions
Entrenchments
Off-board Artillery
Terrain Mods
Scenario Requirements & Playability
August 1914, 1st Ed Base Game
Introduction

Built in the 1840s to command the land route between East Prussia and Russia, Fort Boyen was typical red-brick, crenelated structure common to the period. By 1914 it was hopelessly outdated, but it boasted a full battalion of machine- gunners as a garrison at a time when the weapons were fairly rare in the front lines. The outpost blocked easy communications between the Russian First and Second Armies, and with Second Army running into trouble the Russian General Staff ordered First Army to remove this problem as quickly as possible.

Conclusion

The Russians flung a few shells at Fort Boyen, but the volume of fire from its walls appears to have intimidated them and rather than order a direct assault - as his orders required - the commander of the 170th Molodechno Infantry Regiment instead sent a staff officer and trumpeter to demand the garrison's surrender within four hours. The Germans showed their respect by opening fire on the party, wounding two of them. The Russians had threatened to destroy the fort and exterminate the garrison, but instead withdrew without further violence.


Display Order of Battle

German Empire Order of Battle
Heer
Russian Empire Order of Battle
Imperial Army
  • Towed

Display AARs (1)

Boring Game
Author Markm50
Method Solo
Victor Draw
Play Date 2022-10-22
Language English
Scenario Au14021

This isn’t a big,or, exciting scenario. The Russians, which are fairly weak, come on the map trying to take at least one “fort” hex. The fort is made of of 4 connected entrenchment hexes, each hex being manned by 2 German MG units.

Also, in the path of the Russians, is an outlying work of about a battalion of German Reserve troops, who held up the Russians long enough to cause the draw.

All in all, I’m not sure how the Russians could ever defeat the fort, they just were not powerful enough to do it.

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