Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Errors? Omissions? Report them!
Wretched of the Earth
Arctic Front Deluxe #13
(Defender) Finland vs Soviet Union (Attacker)
Formations Involved
Finland 10th Infantry Division
Soviet Union 150th Rifle Division
Display
Balance:



Overall balance chart for AFDx013
Total
Side 1 0
Draw 0
Side 2 2
Overall Rating, 2 votes
5
4
3
2
1
2
Scenario Rank: --- of 940
Parent Game Arctic Front Deluxe
Historicity Historical
Date 1940-03-13
Start Time 07:00
Turn Count 20
Visibility Day
Counters 81
Net Morale 1
Net Initiative 2
Maps 2: 3, 9
Layout Dimensions 56 x 43 cm
22 x 17 in
Play Bounty 143
AAR Bounty 171
Total Plays 2
Total AARs 1
Battle Types
Urban Assault
Conditions
Entrenchments
Off-board Artillery
Severe Weather
Terrain Mods
Scenario Requirements & Playability
Arctic Front Deluxe Base Game
Airborne - IE Counters
Battle of the Bulge Maps
Eastern Front Maps + Counters
Introduction

With the war due to end at noon, Gen. Kirill Meretskov of the Soviet 7th Army ordered a final attack on the Finnish positions at Taipale, which had defied the Soviets since December. The war was to end with a clear Soviet tactical victory, and he instructed his artillerymen to make sure they brought no shells back home with them. Unwilling to die in the war's last hours, the Red Army infantrymen had to be roused from their trenches under dire threats from their political officers. But they dutifully went forward, and men of both sides prepared to die for no reason.

Conclusion

The fighting continued until the very stroke of noon, when a sudden silence came over the battlefield until a Soviet brass band began to play the Internationale. Meretskov could claim his victory, though the gains had been small and utterly meaningless. The next morning the Finns marched out of their trenches and began the trek back across the new Soviet-Finnish border.


Display Order of Battle

Finland Order of Battle
Army
Soviet Union Order of Battle
Army (RKKA)
  • Towed
NKVD
  • Foot

Display Errata (2)

2 Errata Items
Overall balance chart for 951

The reduced direct fire value in Kursk: Burning Tigers is 4-4.

(plloyd1010 on 2015 Jul 31)
Overall balance chart for 993

Kommissars never get morale or combat modifiers. Ignore misprints.

(Shad on 2010 Dec 15)

Display AARs (1)

Boom, repeat Boom
Author Matt W
Method Solo
Victor Soviet Union
Play Date 2010-08-20
Language English
Scenario AFDx013

If you LIKE off board artillery pounding on entrenchments this one really is for you. While the play is fascinating it is hardly "fun". The Soviets begin facing the Finns in Karelia. The Finns are locked into entrenchments, much of it in limiting terrain. The Soviets have 2-3 times the forces and have so much artillery that you may not get it all shot in a turn if you have any bad luck with the fog of war rolls. In terms of game play, the Soviets advance to spot the Finns, the artillery smashes them repeatedly within the same turn and again the next turn until losses or morale failure makes them able to be assaulted. Once the entrenchment in question is taken, the Soviets move on to the next one and repeat. The key for the Soviets is the morale bonus provided by the NKVD troops. Without it the Finns can chase away the rabble. Very instructive but not very fun. Still, if you want to see what WW I would have been like with improved weaponry, unlimited ammunition and better field communication, this is the one for you.

0 Comments
You must be a registered member and logged-in to post a comment.
Errors? Omissions? Report them!
Page generated in 0.334 seconds.