North of Lvov 49th Mountain Corps #7 |
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(Attacker) Germany | vs | Soviet Union (Defender) |
Formations Involved |
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Overall Rating, 3 votes |
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3
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Scenario Rank: --- of 940 |
Parent Game | 49th Mountain Corps |
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Historicity | Historical |
Date | 1941-06-28 |
Start Time | 08:00 |
Turn Count | 22 |
Visibility | Day |
Counters | 94 |
Net Morale | 1 |
Net Initiative | 2 |
Maps | 2: 4, 5 |
Layout Dimensions | 56 x 43 cm 22 x 17 in |
Play Bounty | 182 |
AAR Bounty | 171 |
Total Plays | 2 |
Total AARs | 1 |
Battle Types |
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Inflict Enemy Casualties |
Road Control |
Urban Assault |
Conditions |
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Off-board Artillery |
Randomly-drawn Aircraft |
Scenario Requirements & Playability | |
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49th Mountain Corps | Base Game |
Fire in the Steppe | Maps + Counters |
Parachutes Over Crete | Counters |
Slovakia’s War | Counters |
Introduction |
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Recovering from the sudden tank attack, the 1st Mountain Division marched on Lvov. The Soviet Sixth Army erected a hasty defense line in front of the city, and just before the Germans arrived the city garrison released a composite battalion of the NKVD’s 233rd Rifle Regiment, which had been employed busily massacring political prisoners before the Germans arrived. These sinister reinforcements filtered into the line hours ahead of the assault. |
Conclusion |
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Days of defeat, marked by constant air attacks, had taken their toll on the Red Army. But the 41st Rifle Division still had some fight in it, even if the NKVD battalion did not add anything more than extra numbers – these chekisti, unlike the long-service border guards, had not expected to face enemies who might shoot back at them. The scratch Soviet defense held for a day, however, buying time to murder still more enemies of the state in Lvov. |
Additional Notes |
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Players not owning Parachutes Over Crete may substitute counters from Edelweiss, Edelweiss Expanded or Edelweiss IV. Players using Edelweiss counters should download the Gebirgs leaders from Avalanche Press. Edelweiss IV is available through the Gold Club portal. Players not owning Slovakia’s War may substitute the NKVD counters from Sinister Forces. |
3 Errata Items | |
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The movement allowance on the counters in Airborne is misprinted. It should be "3." (rerathbun
on 2012 Jan 30)
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The reduced direct fire value in Kursk: Burning Tigers is 4-4. (plloyd1010
on 2015 Jul 31)
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Kommissars never get morale or combat modifiers. Ignore misprints. (Shad
on 2010 Dec 15)
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Close, But NO Cigar! | ||||||||||||||
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This was a nasty, almost-balanced, infantry slugfest played over 4 online sessions with the hilarious, but deadly, Treadasaurus leading the Teutonic Horde invading Mother Russia. It would have been way more fun with some Soviet tanks or AFVs, but no such luck. In spite of the crummy batch of leaders that I drew, I managed to hold out almost to the end, but had very poor dice rolls -- 10 combat 7-die rolls in one session! For most of the game it looked like the Russians might win, or draw, this one, but about half way through, the Germans began winning every close assault that they launched and my defense collapsed. The usual early-war Soviet poor morale ratings being hard to overcome and my opponent's late-game, OPLAN was just too good to beat with these lousy troops. |
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