Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
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Anti-infantry Wire

Panzer Grenadier Headquarters Library Gameplay Condition: Anti-infantry Wire for Panzer Grenadier game series
Details

From Afrika Korps:

Wire markers denote the presence of barbed wire. Until the marker is removed, units entering the hex must expend an additional movement point. To remove the Wire marker, a foot unit must spend an entire turn in the hex doing nothing but removing the wire, or a tank unit can spend 3 movement points to smash the wire (also removing the marker).

Overall Rating, 438 votes
5
4
3
2
1
3.43
Condition Rank: 8 of 16

Display Scenario List (134)

Game Scenario Plays AARs Rating
49th Mountain Corps 1. The Attack Rolled 3 2 3.7
49th Mountain Corps 3. Oleszyce Castle 3 2 3
Afrika Korps 5. Feint 17 7 3.1
Afrika Korps 24. Repulsed at Tobruk 10 2 3
Afrika Korps 27. The May Show: Part One 7 0 3.3
Afrika Korps 29. The May Show: Part Two 7 1 3.3
Afrika Korps 32. Ras el Medauuar 9 2 2.9
Afrika Korps 38. Eighteenth Brigade 6 2 2.9
Afrika Korps 42. Widening the Breach 6 1 3.3
Afrika Korps 45. Operation BREVITY: Fort Capuzzo 18 6 3
Afrika Korps 46. Operation BREVITY: Sidi Azeiz 9 1 3.1
Afrika Korps 50. Fort Capuzzo 22 7 2.8
Africa Orientale Italiana 17. Observation Hill 3 0 4
Africa Orientale Italiana 25. The First Offensive 1 0 3
Africa Orientale Italiana 35. Rocks of Gibraltar 1 0 4
Africa Orientale Italiana 36. Tanks on Gibraltar 1 0 4
Africa Orientale Italiana 38. Roadblock in Dongolaas Gorge 2 1 3.5
Africa Orientale Italiana 39. Cameron Ridge 1 0 3
Africa Orientale Italiana 40. Granatieri 1 0 4
Africa Orientale Italiana 42. Corsi’s Counter-Charge 1 0 4
Black Panthers 1. First Contact 1 0 4
Black Panthers 2. That Big Hill Up There 2 1 4
Black Panthers 3. Charlie Company Stalls 1 0 4
Black Panthers 4. The Deadly Ditch 1 0 3
Black Panthers 6. Breaking Away 1 0 4
Black Panthers 13. Fortress Remagne 0 0 ---
Black Panthers 14. Wooden Walls 1 0 4
Black Panthers 16. “Fuck the King of Belgium” 1 0 3
Black Panthers 17. Hitler’s Escort Service 1 0 4
Black Panthers 18. The Fall of Tillet 0 0 ---
Black Sea Marines 1. Defense of Vyhoda 2 1 3.5
Black Sea Marines 2. Defense of Chebanka 1 0 3
Broken Axis 3. Târgu Frumos: The First Battle Scenario 1: Botoshany Crossroads 5 1 3.5
Broken Axis 4. Târgu Frumos: The First Battle Scenario 2: Red Steamroller 2 0 4
Broken Axis 5. Târgu Frumos: The First Battle Scenario 3: Mobile Defense 5 0 3.8
Broken Axis 6. Târgu Frumos: The First Battle Scenario 4: Grossdeutschland Arrives 2 0 5
Broken Axis 8. Târgu Frumos: The First Battle Scenario 6: The King's Division 2 0 3.5
Broken Axis 9. Târgu Frumos: The First Battle Scenario 7: Into the Hun's Teeth 1 1 4
Broken Axis 10. Târgu Frumos: The First Battle Scenario 8: Fist of Iron 1 0 3
Broken Axis 11. Târgu Frumos: The First Battle Scenario 9: Standing Tall at Timisesti 1 0 4
Broken Axis 13. Târgu Frumos: The Second Battle Scenario 2: Spoiling Attack 2 0 4
Broken Axis 14. Târgu Frumos: The Second Battle Scenario 3: Sledge Hammer of the Proletariat 2 1 4
Broken Axis 15. Târgu Frumos: The Second Battle Scenario 4: Questionable Effort 4 1 4
Broken Axis 18. Târgu Frumos: The Second Battle Scenario 7: Târgu Frumos 0 0 ---
Broken Axis 21. Târgu Frumos: The Second Battle Scenario 10: The Lion's in Town 4 2 4.3
Broken Axis 23. Târgu Frumos: The Second Battle Scenario 12: Ascend the Heights 0 0 ---
Broken Axis 25. Târgu Frumos: The Second Battle Scenario 14: Lines Restored 0 0 ---
Broken Axis 26. Târgu Frumos: The Second Battle Scenario 15: Redemption 0 0 ---
Broken Axis 28. Tashlyk Bridgehead Scenario 2: Which Bridgehead to Take? 3 1 4
Broken Axis 29. Tashlyk Bridgehead Scenario 3: Easing the Pressure 3 2 4
Broken Axis 30. Tashlyk Bridgehead Scenario 4: Retaking Serpeni 2 0 4
Broken Axis 33. Operation Katja Scenario 1: Commencing Operation Sonja 0 0 ---
Broken Axis 34. Operation Katja Scenario 2: Operation Sonja: Day Two 1 0 4
Broken Axis 35. Operation Katja Scenario 3: Commence Operation Katja 1 1 4
Broken Axis 36. Operation Katja Scenario 4: Calculated Risk 0 0 ---
Broken Axis 38. Operation Katja Scenario 6: South of Iepureni 1 1 5
Broken Axis 39. Operation Katja Scenario 7: Moimești 2 0 4
Broken Axis 40. Operation Katja Scenario 8: Zahorna 1 1 4
Carpathian Brigade 1. Italian Feint 5 4 2.5
Carpathian Brigade 9. Night of the Bayonets 1 0 3
Carpathian Brigade 10. Rescue at Mekili 0 0 ---
Conquest of Ethiopia 2. Prelude: The Wal Wal Incident 13 7 3.6
Deluge 2. Prepared Defense 5 1 4
Deluge 4. Throwing Good After Bad 2 1 3.5
Deluge 6. Prussian Blues 2 1 4
Deluge 10. The Rytel Position 1 1 4
Deluge 24. Panzers Repulsed 1 0 3
Desert Rats 20. Shabash Gora Paltan 5 3 2.3
Desert Rats 21. Sidi Omar 4 4 2.2
DAK '44 8. Rommel Resurgent 1 0 4
Dragon’s Teeth 2. The Breach at Monschau 4 4 2.2
Dragon’s Teeth 5. Homeland Security 1 0 5
Dragon’s Teeth 6. The Scharnhorst Line 1 0 4
Dragon’s Teeth 9. Counterattack at Hoefen 1 0 3
Dragon Rampant 2. Point 209 0 0 ---
Fronte Russo 7. Pavlograd Bridgehead 7 3 3.7
Grossdeutschland 1944 1. Fortress Leuntea 2 2 3.7
Grossdeutschland 1944 6. Night Action on Căuşeni Hill 0 0 ---
Grossdeutschland 1944 12. Up on Căuşeni Hill 0 0 ---
Red & White 1. Crossing the Pasleka River 1 1 3
Red & White 3. Elblag: Second Line of Defense 0 0 ---
Red & White 12. Kaliningrad Raid 0 0 ---
Red & White 13. Split Them in Two 0 0 ---
Red & White 15. Bialystok Defense 0 0 ---
Red & White 17. Beat Down 0 0 ---
Red & White 20. Northern Pincer 0 0 ---
Red & White 22. Closing In 0 0 ---
Red & White 27. Kamienna Gora Valley 0 0 ---
Red & White 28. Bastion 0 0 ---
Red & White 29. Losing Their Grip 0 0 ---
Red & White 32. First Stand at Skoczow 0 0 ---
Red & White 33. Intersection at Zory 0 0 ---
Red & White 34. Steel Thrust 0 0 ---
Red & White 37. Envelopment 0 0 ---
Counter Attack 33. Breakout Along the Naktong 1 1 ---
Land Cruisers 2. Shell Game 1 0 2
La Campagne de Tunisie 11. Phoenix: Seven Horrors of War 4 2 3
Leyte '44 1. The Return Begins 5 4 3.4
Leyte '44 2. Red’s Beach 4 3 3.8
Leyte '44 3. The Ballad of Francis Wai 4 2 3.3
Legend of the Iron Wolf 24. Infantry Attacks 0 0 ---
Legend of the Iron Wolf 27. Lithuania’s Last Ditch 0 0 ---
North of Elsenborn 1. Hoefen-Alzen Ridge 6 2 3
North of Elsenborn 3. Scharnhorst's Line 4 2 2.8
North of Elsenborn 4. Homeland Security 5 3 4
North of Elsenborn 5. Restoring the Line 2 1 3.3
Peace in Our Time 3. Harvest of Shame 1 1 3
Peace in Our Time 6. Fortress Nachod 1 0 3
Road to Dunkirk 1. Boche Patrols 17 4 3.2
Road to Dunkirk 2. First Casualties 12 4 3.7
Road to Dunkirk 3. Armored Encounter 12 4 4.1
Road to Dunkirk 4. The First Victoria Cross 7 3 4.1
Road to Dunkirk 5. Taking Opportunity 4 1 3.3
Road to Dunkirk 6. Back in Waterloo 3 0 4
Spearhead Division 1. Breaching the West Wall 10 3 4.5
Spearhead Division 2. Enter the Buffaloes 3 1 3.7
Spearhead Division 4. All In 2 1 4.5
Spearhead Division 5. Battle for the Supplies 5 1 3.3
Spearhead Division 6. Diepenlinchen 2 0 4.5
Spearhead Division 7. Munsterbusch 1 0 4
Spearhead Division 8. Kottenich 6 0 4
Spearhead Division 9. Bad Road to Hastenrath 4 3 3.5
Spearhead Division 10. Round Two at Hastenrath 1 0 3
Spearhead Division 11. Scherpenseel 2 0 2
Spearhead Division 12. Back Into the Fray 2 0 4
Spearhead Division 13. It Starts 2 1 4
Spearhead Division 20. Wewer 2 1 3.5
Spearhead Division 22. The Beast 3 2 4
Spearhead Division 23. Osterode 2 1 4.5
Swallows of Death 16. Maisons Fortes 1 1 2
Swallows of Death 20. The Trélon Gap 0 0 ---
Swallows of Death 22. Fleeting Success 0 0 ---
Tank Battles 3. Little Saturn #3: Opening Guns 3 2 2.8
West Wall 2. Reconnaissance in Force 5 4 3.7

Display Games (28)

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