Class in session - Town Fight 1 | ||||||||||||
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This is the first scenario in the Mentoring book on the Self-Study track to gain access to the VASSAL modules of PG. Having played this game almost exclusively via Skype/Dual setup, it was great to finally see the introduction of the VASSAL modules and I immediately started the 6-scenario track. As these are simple scenarios intended to familiarize a player with the Uber module, these will be relatively short AARs. This involves a small company of German infantry and HMGs attacking a Soviet garrison in town. The Germans decided on a direct assault from the north, moving individually up to a hex away from the town and survived opportunity fire from the HMG and INF units. as the Germans approached, the SMG unit moved into the HMG hex and awaiting the oncoming Germans. The Germans continued their approach to the edge of town and took some fire but weathered through the morale checks. One of the Soviet INF on the edge, moved back to the center of town to prevent a pick-off shot. On Turn 3, the Soviets actually won the initiative and with the SMG and HMG, fired at point blank into the onrushing German troops but could not inflict serious damage. The Germans rushed into assaults on the town and were able to demoralize the HMG and the Captain, both of which retreated out of town as the rest of the Soviet troop pockets were destroyed by the invaders on the last turn. After the first play with the VASSAL module, I am impressed with the product. the controls are fairly intuitive after a couple of turns of play and the boards and pieces are top notch. The placement of the status markers as side-bars as opposed to full counters is a nice touch as there is no clutter or monster stacks to deal with. I can tell that a lot of effort and care went into development and I really appreciate those that put the hard work in to make this a reality. I rated the scenario a 3 but the module so far is a 5. |
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