Close in Fighting | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
The Soviets set up second That give them the advantage of knowing where the Nazis are and react accordingly. I got a leader w/a morale benefit so he went in the center of town. Pay attention as I missed a couple OP chances. The unit was not going to move. Germans were out in the open w hexes away form the town. That means they move one hex and stop. They could be safely ignored due to activated complete status. The units that moved next to my HMG were the immediate danger. I disrupted and then demoralized. I kept the Germans in assault for two turns in two hexes. That meant the Germans could not move into enough hexes to deny Soviet victory. Soviets need 2 or more hexes to win. |
||||||||||||||
0 Comments |
You must be a registered member and logged-in to post a comment.