Panzer Grenadier Battles on November 23rd:
An Army at Dawn #3 - Fire Support Leyte '44 #29 - Thanksgiving Day
Carpathian Brigade #3 - Breakout and Pursuit Panzer Lehr 2 #24 - Plug the Hole
Desert Rats #23 - Te Hokowhitu-a-Tu ("War Party") Panzer Lehr #24 - Plug the Hole
Desert Rats #24 - Hill 175 South Africa's War #7 - Rear Echelon
Dragon’s Teeth #33 - Chickenshit Regulations South Africa's War #8 - Ons Is Helsems
Invasion of Germany #38 - Making Hay South Africa's War #9 - Sunday of the Dead
Jungle Fighting #9 - Another Try West Wall #8 - Making Hay
Fastest Game in PG History
Author SARACV3
Method Solo
Victor Greece
Play Date 2020-02-08
Language English
Scenario PoCr010

It’s true! This may be the fastest win in PG history: One turn! I may do over or play longer. Here’s the story

The German’s had gthree groups of paratroopers. The object was to capture the town of Agia, a small town full of good pious villagers near the northern border of board #97.The Greek 8th Regiment was much weaker than the 4 companies of paratroopers of the German 3rd Regiment, which included a variety of heavy weapons. The Greeks did have 10 points of off-board artillery and a mortar platoon. A lucky shot might have disrupted a German platoon. An interesting 4 hex lake overlay ran in front of Agia, adding a natural barrier. Of course, the object was to capture the town.

The Germans never touched the Greeks; no shots were fired. It’s a good thing. My opinion is that the 8th wouldn’t have stood sa chance with its puny 3-2 infantry platoons. But a miracle happened! A great wind from the west suddenly blew half the paratroopers off the board– 12 steps, 4 leaders and all of the weaponry off the map with a 9 nex deviation. Sent the bad guys right into the Mediterranean! The people of Agia rejoiced and today celebrate every May 20 with the Festival of St., uh, Olive Oil.

Game Over!

1 Comment
Comment from SARACV3 removed by author.
Comment from SARACV3 removed by author.
Comment from SARACV3 removed by author.
Comment from SARACV3 removed by author.
2020-03-09 11:12

i saw that Jay had played the scenario after my play. Jay rated it a 5, I rated it a 3. The big reason forthis was that my experience here lasted one turn. This was no accident.It was my first Para drop game. The board setup is in a lengthwise fashion; two boards abutting each other in a a 40 x 10 hex fashion. I mistakenly chose to drop the Germans towards the edge of board #97. The wind blew a third of the German force off the edge of the map. I felt I had little choice but to stop the game.

I learned a valuable lesson right away. The succeeding paradroo games were to follow a maxim of dropping toward the middle of the board, or at least to be a bit more prudent.

Comment from SARACV3 removed by author.
You must be a registered member and logged-in to post a comment.
Page generated in 0.057 seconds.