You Can't Win When You Don't Have Bullets |
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All optional rules were used. And there lay the unhinging of the scenario. The British became hamstrung after rolling 3 and 4 on successive turns on Fog-of-Waar rolls sending them into a loglistics paralysis. Up to turn 8, the Brits were doing quite well. They had discovered how to use the LBoys AT. Although weak, the Boys weapon was supplied to almost all British units. Thus the entire army. By turn 8, the British had destroyed 3 German steps causing a loss of initiative. The German plan was to go around the big forest on board 125. However, the British moved their units up to bottleneck the Germans. If the game would have continued, I believe the British would have won. The 15 turn length also put pressure on the German plan. With the bottleneck, the plan went out the window. |
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