La Campagne De Tunisie: scenario #12: Point 134 | ||||||||||||
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La Campagne De Tunisie: scenario #12: Point 134 Pretty straight forward, control the town hexes as fast as you can. The British is short one CAPT counter for this scenario, so instead of getting one from another game, I just used the SGT counter as a CAPT counter. Also I believe the British setup on map 89, or why use it. The British use their strong Churchill tanks to led the assault and the Infantry follow closely behind. The German/French units put up a fight but the British wear them down and assault with strong Infantry and Armor combinations to clear out the town hexes of Grich el Oued by turn 12 in fact, winning a Major Victory as the Axis forces didn’t have enough strength left for a counter-attack. |
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