Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Desperate Counterattack wins the day
Author Blackcloud6
Method Solo
Victor Germany
Play Date 2019-09-04
Language English
Scenario FitS003

Another nail biter of a scenario that went right down to the end in desperate fight in an assault hex. And it was the wildest ending, with some deep thinking through the rules to figure it out.

The Germans set up with a strong defense in Trostyanka (the Board 01 town), with a good force deployed along the woods to delay the Russian approach with artillery then delay along the road, with a moderate force, hoping to be reinforced by withdrawing German units in a final defense of Ustyluh (Board 03 Town).

The Russians attacked on two axis: 1. an infantry force, supported by tanks, to take Trostyanka and 2. an infantry/tank force to clear the road through the center and drive on to Ustyluh.

The attack on Trostyanak failed with heavy casualties but the attack towards the woods succeeded in pushing back the German line but took high casualties to artillery. The tanks helped greatly here. The Germans fell back and tried to set up a defense to stop the Russians from controlling the road. But the Russians called off the attack on Trostyanka and shifted the armor supporting that attack, including a KV-2 platoon that managed to enter, to the attack on the road.

The Russian attack swept over the Germans and simply pushed them back into the woods and the tanks moved on to control the road on Board 6. The Russian infantry was pretty beat up and the Soviets had to take some time to rally and re-organize to further the attack. meanwhile about two companies of Germans manages to withdraw back to Ustyluh and form up to counterattack to disrupt the Russian road control. In furious three turn "men vs. tank" attack, the Germans managed to contest just one hex to have the Russians fail to meet one victory condition for a minor German win. This was very important becasue if the Soviets won, the Germans could only at best get a draw in the Battle Game.

This is the second FitS scenario in a row to go desperately down to the wire. Good stuff!

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