Random Event entertainment | ||||||||||||||
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So---- The Defenders of the Motherland set up in the city....we knew of the Hun invaders in the area...so we concentrated in a few hexes facing west---as we waited, we saw the wagons and infantry approaching from afar along the road to the Town.... We defenders of the Soviet motherland began demonstrating and waving flags as they came within twice Machine gun range---we feared Nothing from the Hun!!! So...turn 3...we roll for initiative---and get a Random event....a 3---NEW ORDERS for the Germans!.... they no longer have to enter the city or make soviet loses---instead they must exit the board---with (required 3 inf units and an MG) only their AT gun (what???) able to remain.... So---it was a Draw---we successfully prevented the Germans from entering the town---so Soviets won...but the Germans got their men back off the board---so the Germans won..... it was quick, so we started again! And I'm sure the Mighty defenders of the Motherland will be victorious once more!! |
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