Korean War: Pusan Perimeter, scenario #19: Convoy South | ||||||||||||
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Korean War: Pusan Perimeter, scenario #19: Convoy South Interesting puzzle scenario to play and movement across two lengthwise maps. Pretty easy victory conditions, the North Koreans win if they exit four or more steps off the south edge of the map and the South Koreans win if they eliminate four or more enemy steps. My scenario ended in a Draw with the NKPA losing three steps while only exited two steps of BA-64 armored cars as a token jester at the end of the game. While the ROKs only eliminated three steps of NKPA falling short by one step and losing two of their own steps while the map was spread out with demoralized and disrupted units. The ROKs should have won this but too many units in the south as safety measure leaving the northern units unsupported much of the game. The other big mistake was trying to charge with a stack of three Cavalry units as even a BA-64 with a DF of only 4 but rolling a 3 on the dice, getting an adjacent modifier of 2, plus a 1 modifier for three enemy units in a stack can do a lot of damage. The NKPA had to unlimber their guns to fire in support of their Infantry and had no chance to exit and the Infantry got tangled in two maps of endless combat. I think this scenario favors the ROKs even though my game was a Draw. With that said, it only takes a few good dice rolls in a small scenario and the events can change. Also, the setup is critical to having different results. So play away, as you never know? |
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