Panzer Grenadier Battles on November 21st:
Desert Rats #16 - The Panzers Pull Back Desert Rats #19 - The Panzers Return
Desert Rats #17 - The Tomb Of Sidi Rezegh Jungle Fighting #7 - Line Of Departure
Desert Rats #18 - A Pibroch's Skirl South Africa's War #5 - Irish Eyes
Luck balances stupidity
Author plloyd1010 (Germany)
Method VASSAL
Victor Draw
Participants cjsiam (AAR)
Play Date 2018-08-05
Language English
Scenario FitS010

Played 4th Ed RaW, a little unusual for me. Had a good time, but would have lost except for a lucky break.

Germans advanced down the map with strong side-watch cover. That second word points to the stupid part, the Germans should be much more reactive in this scenario. As the Germans corralled the Soviets, they got a tank step. Trouble is, corralling a pack of superior tanks is not the healthiest endeavor, I lost 2 steps to return fire and 2 more trying to disengage. I started to setup a fire base in the woods on board 1 as the Soviet tanks leagered in the SW corner. I was fretting about how I might crack that nut.

My luck came when the Soviets decided the town was a better place to wait out the game. The armor brigade began moving east, tormenting my infantry along the way. I managed to kill 2 steps of the swing-guard of T-34s with my PzIIh's. The rest of the Soviet armor went by as I hid in in the woods. Driving to edge and back, I got a couple more shots that had no effect. With the bulk of Soviet armor in the town, I setup a flank shot against the 1/2 T-34, Killing it on my 3rd shot. The game ended with the 2 groups glaring at each other across an open steppe.

I know that against a more experienced player, my head would have been handed back to me on a platter. The Germans need a flexible defense, not a sweeping attack.

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