An Army At Dawn, scenario #6: Tigers in Tunisia | ||||||||||||
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An Army At Dawn, scenario #6: Tigers in Tunisia Back to the Desert! This was a fun scenario to play but I’ll make this a short AAR. The Germans have three victory conditions with different levels of victory. In short the British/Americans reinforcements didn’t come on the map until turn 6 which is not soon enough and the German Tiger unit is unstoppable for the British and American armor on this scenario. The Germans are able to achieve two out of three victory conditions for a minor victory and they could not take control of all the hill hexes, just too spread-out. If you like blowing up: Lee, Stuart, Crusader III tanks and a variety of halftracks this is a fun scenario. This game has a ton of interesting scenarios to play but I think at this point in the war, the Italians have been in the theater longer than the Germans and their tanks shouldn’t need leaders and should be armor efficient what such obsolete armor that they had and did well in surviving with. Read the book Iron Hulls, Iron Hearts, and I think you will agree. |
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