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Short and Bloody
Author rerathbun
Method Solo
Victor Draw
Play Date 2018-03-20
Language English
Scenario FitS010

This is a good introductory scenario. Few counters, plays quickly, and lets new players learn how to handle armored forces and (if the German player) infantry and transports.

The two sides enter from opposite sides of the field. The Germans won the initiative and moved forward as far as possible to cut down on the Russians' maneuver options. The Russians set up in a line across the road at max anti-tank distance. The Germans spread out, trying to set up crossfire shots on the Soviet tanks. Both sides traded shots as the Germans maneuvered, with the Soviets getting the better of the exchange. They held a lead in steps destroyed for most of the game, but the Germans were eventually able to run down the remaining tanks and surround and eliminate them. The slow speed of the Soviet KV-1 meant that they could not out-run the German infantry, and had to spend several turns just staying ahead of them instead of shooting at the German armor.

Although the entire Soviet force was destroyed in the end, they inflicted an equal number of step losses on the Germans and forced a draw. This one was very close. The Soviets had several chances to take out one more German step for the win, but couldn't quite do it.

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